Commit: 8ecec995ed96746b3f8a39342c0fe3d4d91f5e2e
Author: Campbell Barton
Date:   Wed Oct 17 14:09:32 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB8ecec995ed96746b3f8a39342c0fe3d4d91f5e2e

Cleanup: naming

===================================================================

M       source/blender/editors/animation/keyframes_draw.c

===================================================================

diff --git a/source/blender/editors/animation/keyframes_draw.c 
b/source/blender/editors/animation/keyframes_draw.c
index ec9e1f29a72..d517ae7295b 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -312,11 +312,11 @@ static void add_keyblock_info(ActKeyColumn *col, const 
ActKeyBlockInfo *block)
        }
 }
 
-static void add_bezt_to_keyblocks_list(DLRBT_Tree *keys, BezTriple *bezt, int 
num_bezt)
+static void add_bezt_to_keyblocks_list(DLRBT_Tree *keys, BezTriple *bezt, int 
bezt_len)
 {
        ActKeyColumn *col = keys->first;
 
-       if (bezt && num_bezt >= 2) {
+       if (bezt && bezt_len >= 2) {
                ActKeyBlockInfo block;
 
                /* Find the first key column while inserting dummy blocks. */
@@ -327,7 +327,7 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *keys, 
BezTriple *bezt, int nu
                BLI_assert(col != NULL);
 
                /* Insert real blocks. */
-               for (int v = 1; col != NULL && v < num_bezt; v++, bezt++) {
+               for (int v = 1; col != NULL && v < bezt_len; v++, bezt++) {
                        BLI_assert(is_cfra_eq(col->cfra, bezt[0].vec[1][0]));
 
                        compute_keyblock_data(&block, bezt, bezt + 1);
@@ -351,7 +351,7 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *keys, 
BezTriple *bezt, int nu
  * This must be called even by animation sources that don't generate
  * keyblocks to keep the data structure consistent after adding columns.
  */
-static void update_keyblocks(DLRBT_Tree *keys, BezTriple *bezt, int num_bezt)
+static void update_keyblocks(DLRBT_Tree *keys, BezTriple *bezt, int bezt_len)
 {
        /* Recompute the prev/next linked list. */
        BLI_dlrbTree_linkedlist_sync(keys);
@@ -381,7 +381,7 @@ static void update_keyblocks(DLRBT_Tree *keys, BezTriple 
*bezt, int num_bezt)
        }
 
        /* Add blocks on top */
-       add_bezt_to_keyblocks_list(keys, bezt, num_bezt);
+       add_bezt_to_keyblocks_list(keys, bezt, bezt_len);
 }
 
 /* --------- */

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to