Commit: 642b77e874e787b04e28dc68af3ac4bd7aed5b2e Author: Clément Foucault Date: Thu Oct 18 20:04:47 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB642b77e874e787b04e28dc68af3ac4bd7aed5b2e
Edit Mesh: Decrease the depth bias on vertices =================================================================== M source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl =================================================================== diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl index cf7d103a86b..722411571e4 100644 --- a/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl +++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl @@ -3,7 +3,7 @@ uniform mat3 NormalMatrix; uniform mat4 ProjectionMatrix; uniform mat4 ModelViewMatrix; uniform mat4 ModelViewProjectionMatrix; -uniform float ofs = 1e-3; +uniform float ofs = 1e-4; in vec3 pos; in ivec4 data; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
