Commit: 374a8b9da50bdc3c40cef9394065d5394bb91f33
Author: Dalai Felinto
Date: Fri Oct 19 09:38:21 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB374a8b9da50bdc3c40cef9394065d5394bb91f33
Multi-Objects: Implement/Fix POSE_OT_select_constraint_target
This operator had an initial multi-objects implementation.
However it would not select target bones across different selected objects.
===================================================================
M source/blender/editors/armature/pose_select.c
===================================================================
diff --git a/source/blender/editors/armature/pose_select.c
b/source/blender/editors/armature/pose_select.c
index b50c44e6a6b..85b66c9ef46 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -504,9 +504,8 @@ static int pose_select_constraint_target_exec(bContext *C,
wmOperator *UNUSED(op
{
bConstraint *con;
int found = 0;
- Object *ob_prev = NULL;
- CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, visible_pose_bones,
Object *, ob)
+ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
{
if (pchan->bone->flag & BONE_SELECTED) {
for (con = pchan->constraints.first; con; con =
con->next) {
@@ -518,16 +517,19 @@ static int pose_select_constraint_target_exec(bContext
*C, wmOperator *UNUSED(op
cti->get_constraint_targets(con,
&targets);
for (ct = targets.first; ct; ct =
ct->next) {
- if ((ct->tar == ob) &&
(ct->subtarget[0])) {
+ Object *ob = ct->tar;
+
+ /* Any armature that is also in
pose mode should be selected. */
+ if ((ct->subtarget[0] != '\0')
&&
+ (ob != NULL) &&
+ (ob->type == OB_ARMATURE) &&
+ (ob->mode == OB_MODE_POSE))
+ {
bPoseChannel *pchanc =
BKE_pose_channel_find_name(ob->pose, ct->subtarget);
if ((pchanc) &&
!(pchanc->bone->flag & BONE_UNSELECTABLE)) {
pchanc->bone->flag |= BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL;
+
ED_pose_bone_select_tag_update(ob);
found = 1;
-
- if (ob !=
ob_prev) {
-
ED_pose_bone_select_tag_update(ob);
- ob_prev
= ob;
- }
}
}
}
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