Commit: 97ec802da7a6bd99f79875fce459659f6218862e
Author: Alexander Gavrilov
Date:   Wed Oct 24 19:38:50 2018 +0300
Branches: blender2.8
https://developer.blender.org/rB97ec802da7a6bd99f79875fce459659f6218862e

Depsgraph: fixes for the eval_flags API behavior.

- Use the original ID pointer for lookup in DEG_get_eval_flags_for_id.
- When the flags change after a DEG rebuild, tag the object for update.
- Instead of mixing int and short in different places, use uint32_t.

This fixes text not updating when a Follow Curve reference is set.

===================================================================

M       source/blender/depsgraph/DEG_depsgraph_build.h
M       source/blender/depsgraph/DEG_depsgraph_query.h
M       source/blender/depsgraph/intern/builder/deg_builder.cc
M       source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
M       source/blender/depsgraph/intern/builder/deg_builder_nodes.h
M       source/blender/depsgraph/intern/builder/deg_builder_relations.cc
M       source/blender/depsgraph/intern/builder/deg_builder_relations.h
M       source/blender/depsgraph/intern/depsgraph_build.cc
M       source/blender/depsgraph/intern/depsgraph_query.cc
M       source/blender/depsgraph/intern/nodes/deg_node_id.cc
M       source/blender/depsgraph/intern/nodes/deg_node_id.h

===================================================================

diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h 
b/source/blender/depsgraph/DEG_depsgraph_build.h
index 53138fc7c40..c09c811121b 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -156,7 +156,7 @@ void DEG_add_object_cache_relation(struct DepsNodeHandle 
*handle,
                                    eDepsObjectComponentType component,
                                    const char *description);
 
-void DEG_add_special_eval_flag(struct DepsNodeHandle *handle, struct ID *id, 
short flag);
+void DEG_add_special_eval_flag(struct DepsNodeHandle *handle, struct ID *id, 
uint32_t flag);
 
 struct Depsgraph *DEG_get_graph_from_handle(struct DepsNodeHandle *handle);
 
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h 
b/source/blender/depsgraph/DEG_depsgraph_query.h
index 199dccd7900..e3fa30cf688 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -71,7 +71,7 @@ bool DEG_id_type_updated(const struct Depsgraph *depsgraph, 
short id_type);
 bool DEG_id_type_any_updated(const struct Depsgraph *depsgraph);
 
 /* Get additional evaluation flags for the given ID. */
-short DEG_get_eval_flags_for_id(const struct Depsgraph *graph, struct ID *id);
+uint32_t DEG_get_eval_flags_for_id(const struct Depsgraph *graph, struct ID 
*id);
 
 /* Get scene the despgraph is created for. */
 struct Scene *DEG_get_evaluated_scene(const struct Depsgraph *graph);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc 
b/source/blender/depsgraph/intern/builder/deg_builder.cc
index 0eb4c69579b..f7b2b482b1f 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -138,6 +138,10 @@ void deg_graph_build_finalize(Main *bmain, Depsgraph 
*graph)
                                flag |= DEG_TAG_TIME;
                        }
                }
+               /* Tag rebuild if special evaluation flags changed. */
+               if (id_node->eval_flags != id_node->previous_eval_flags) {
+                       flag |= DEG_TAG_TRANSFORM | DEG_TAG_GEOMETRY;
+               }
                if (!deg_copy_on_write_is_expanded(id_node->id_cow)) {
                        flag |= DEG_TAG_COPY_ON_WRITE;
                        /* This means ID is being added to the dependency graph 
first
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc 
b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 30301cdf29a..4e6435eacef 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -164,17 +164,20 @@ IDDepsNode *DepsgraphNodeBuilder::add_id_node(ID *id)
        IDDepsNode *id_node = NULL;
        ID *id_cow = NULL;
        IDComponentsMask previously_visible_components_mask = 0;
+       uint32_t previous_eval_flags = 0;
        IDInfo *id_info = (IDInfo *)BLI_ghash_lookup(id_info_hash_, id);
        if (id_info != NULL) {
                id_cow = id_info->id_cow;
                previously_visible_components_mask =
                        id_info->previously_visible_components_mask;
+               previous_eval_flags = id_info->previous_eval_flags;
                /* Tag ID info to not free the CoW ID pointer. */
                id_info->id_cow = NULL;
        }
        id_node = graph_->add_id_node(id, id_cow);
        id_node->previously_visible_components_mask =
                previously_visible_components_mask;
+       id_node->previous_eval_flags = previous_eval_flags;
        /* Currently all ID nodes are supposed to have copy-on-write logic.
         *
         * NOTE: Zero number of components indicates that ID node was just 
created.
@@ -356,6 +359,7 @@ void DepsgraphNodeBuilder::begin_build()
                }
                id_info->previously_visible_components_mask =
                        id_node->visible_components_mask;
+               id_info->previous_eval_flags = id_node->eval_flags;
                BLI_ghash_insert(id_info_hash_, id_node->id_orig, id_info);
                id_node->id_cow = NULL;
        }
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h 
b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 74709f2b57f..4d4939b4dd3 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -231,6 +231,8 @@ struct DepsgraphNodeBuilder {
                 * dependency graph.
                 */
                IDComponentsMask previously_visible_components_mask;
+               /* Special evaluation flag mask from the previous depsgraph. */
+               uint32_t previous_eval_flags;
        };
 
 protected:
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc 
b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index e0c98b40186..c025bcd41d8 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -286,7 +286,7 @@ void DepsgraphRelationBuilder::add_customdata_mask(const 
ComponentKey &key, uint
        }
 }
 
-void DepsgraphRelationBuilder::add_special_eval_flag(ID *id, short flag)
+void DepsgraphRelationBuilder::add_special_eval_flag(ID *id, uint32_t flag)
 {
        DEG::IDDepsNode *id_node = graph_->find_id_node(id);
        if (id_node == NULL) {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h 
b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 32330f5680d..e5854fa8d20 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -201,7 +201,7 @@ struct DepsgraphRelationBuilder
                                               bool check_unique = false);
 
        void add_customdata_mask(const ComponentKey &key, uint64_t mask);
-       void add_special_eval_flag(ID *object, short flag);
+       void add_special_eval_flag(ID *object, uint32_t flag);
 
        void build_id(ID *id);
        void build_layer_collections(ListBase *lb);
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc 
b/source/blender/depsgraph/intern/depsgraph_build.cc
index e38cebbf525..eb125229c6a 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -178,7 +178,7 @@ void DEG_add_bone_relation(DepsNodeHandle *handle,
                                                      description);
 }
 
-void DEG_add_special_eval_flag(struct DepsNodeHandle *handle, ID *id, short 
flag)
+void DEG_add_special_eval_flag(struct DepsNodeHandle *handle, ID *id, uint32_t 
flag)
 {
        DEG::DepsNodeHandle *deg_handle = get_handle(handle);
        deg_handle->builder->add_special_eval_flag(id, flag);
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc 
b/source/blender/depsgraph/intern/depsgraph_query.cc
index 631669babb2..946917afb26 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -100,7 +100,7 @@ bool DEG_id_type_any_updated(const Depsgraph *graph)
        return false;
 }
 
-short DEG_get_eval_flags_for_id(const Depsgraph *graph, ID *id)
+uint32_t DEG_get_eval_flags_for_id(const Depsgraph *graph, ID *id)
 {
        if (graph == NULL) {
                /* Happens when converting objects to mesh from a python script
@@ -113,7 +113,7 @@ short DEG_get_eval_flags_for_id(const Depsgraph *graph, ID 
*id)
        }
 
        const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph 
*>(graph);
-       const DEG::IDDepsNode *id_node = deg_graph->find_id_node(id);
+       const DEG::IDDepsNode *id_node = 
deg_graph->find_id_node(DEG_get_original_id(id));
        if (id_node == NULL) {
                /* TODO(sergey): Does it mean we need to check set scene? */
                return 0;
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_id.cc 
b/source/blender/depsgraph/intern/nodes/deg_node_id.cc
index fbe61544cd0..d8890547f16 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_id.cc
+++ b/source/blender/depsgraph/intern/nodes/deg_node_id.cc
@@ -103,6 +103,7 @@ void IDDepsNode::init(const ID *id, const char 
*UNUSED(subdata))
        /* Store ID-pointer. */
        id_orig = (ID *)id;
        eval_flags = 0;
+       previous_eval_flags = 0;
        linked_state = DEG_ID_LINKED_INDIRECTLY;
        is_directly_visible = true;
 
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_id.h 
b/source/blender/depsgraph/intern/nodes/deg_node_id.h
index 359410d0be0..44b4c91de4e 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_id.h
+++ b/source/blender/depsgraph/intern/nodes/deg_node_id.h
@@ -78,7 +78,8 @@ struct IDDepsNode : public DepsNode {
         * TODO(sergey): Only needed for until really granular updates
         * of all the entities.
         */
-       int eval_flags;
+       uint32_t eval_flags;
+       uint32_t previous_eval_flags;
 
        eDepsNode_LinkedState_Type linked_state;

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to