Commit: 2589263b6ebbb605c1fae648afd8f0fe99aa6178 Author: Bastien Montagne Date: Fri Nov 16 14:58:37 2018 +0100 Branches: blender2.8 https://developer.blender.org/rB2589263b6ebbb605c1fae648afd8f0fe99aa6178
Fix related to T57851: broken normalmap handling in py shader wrapper. Pretty stupid mistake... =================================================================== M release/scripts/modules/bpy_extras/node_shader_utils.py =================================================================== diff --git a/release/scripts/modules/bpy_extras/node_shader_utils.py b/release/scripts/modules/bpy_extras/node_shader_utils.py index 049ae7209c7..393695bc8ce 100644 --- a/release/scripts/modules/bpy_extras/node_shader_utils.py +++ b/release/scripts/modules/bpy_extras/node_shader_utils.py @@ -252,6 +252,7 @@ class PrincipledBSDFWrapper(ShaderWrapper): self._grid_to_location(-1, -2, dst_node=node_normalmap, ref_node=node_principled) # Link links.new(node_normalmap.outputs["Normal"], node_principled.inputs["Normal"]) + self._node_normalmap = node_normalmap return self._node_normalmap node_normalmap = property(node_normalmap_get) _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs