Commit: c1e1ea5b8fc00aa4852f6be0231fa3041845c136 Author: Antonioya Date: Sun Nov 18 10:21:37 2018 +0100 Branches: blender2.8 https://developer.blender.org/rBc1e1ea5b8fc00aa4852f6be0231fa3041845c136
GP: Set Rim Blur default to 0 =================================================================== M source/blender/shader_fx/intern/FX_shader_rim.c =================================================================== diff --git a/source/blender/shader_fx/intern/FX_shader_rim.c b/source/blender/shader_fx/intern/FX_shader_rim.c index 72be2202867..f3bec9a9571 100644 --- a/source/blender/shader_fx/intern/FX_shader_rim.c +++ b/source/blender/shader_fx/intern/FX_shader_rim.c @@ -44,7 +44,7 @@ static void initData(ShaderFxData *fx) ARRAY_SET_ITEMS(gpfx->mask_rgb, 0.0f, 0.0f, 0.0f); gpfx->mode = eShaderFxRimMode_Multiply; - ARRAY_SET_ITEMS(gpfx->blur, 5, 5); + ARRAY_SET_ITEMS(gpfx->blur, 0, 0); gpfx->samples = 2; } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs