Commit: c1e1ea5b8fc00aa4852f6be0231fa3041845c136
Author: Antonioya
Date:   Sun Nov 18 10:21:37 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBc1e1ea5b8fc00aa4852f6be0231fa3041845c136

GP: Set Rim Blur default to 0

===================================================================

M       source/blender/shader_fx/intern/FX_shader_rim.c

===================================================================

diff --git a/source/blender/shader_fx/intern/FX_shader_rim.c 
b/source/blender/shader_fx/intern/FX_shader_rim.c
index 72be2202867..f3bec9a9571 100644
--- a/source/blender/shader_fx/intern/FX_shader_rim.c
+++ b/source/blender/shader_fx/intern/FX_shader_rim.c
@@ -44,7 +44,7 @@ static void initData(ShaderFxData *fx)
        ARRAY_SET_ITEMS(gpfx->mask_rgb, 0.0f, 0.0f, 0.0f);
        gpfx->mode = eShaderFxRimMode_Multiply;
 
-       ARRAY_SET_ITEMS(gpfx->blur, 5, 5);
+       ARRAY_SET_ITEMS(gpfx->blur, 0, 0);
        gpfx->samples = 2;
 }

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