Commit: 5049322e6252617ab9477338bf2f5d3e4d7845d6
Author: Clément Foucault
Date:   Tue Dec 11 23:05:36 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB5049322e6252617ab9477338bf2f5d3e4d7845d6

GPUState: Change isolated glLineWidth usage to GPU_line_width

===================================================================

M       source/blender/draw/intern/draw_view.c
M       source/blender/editors/gpencil/gpencil_fill.c
M       source/blender/windowmanager/intern/wm_gesture.c

===================================================================

diff --git a/source/blender/draw/intern/draw_view.c 
b/source/blender/draw/intern/draw_view.c
index f56cbd68077..4a890c3be84 100644
--- a/source/blender/draw/intern/draw_view.c
+++ b/source/blender/draw/intern/draw_view.c
@@ -182,7 +182,7 @@ void DRW_draw_cursor(void)
                        RegionView3D *rv3d = ar->regiondata;
 
                        /* Draw nice Anti Aliased cursor. */
-                       glLineWidth(1.0f);
+                       GPU_line_width(1.0f);
                        glEnable(GL_BLEND);
                        glEnable(GL_LINE_SMOOTH);
 
diff --git a/source/blender/editors/gpencil/gpencil_fill.c 
b/source/blender/editors/gpencil/gpencil_fill.c
index 6105a6b2523..68f463dbce0 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -70,6 +70,7 @@
 #include "GPU_draw.h"
 #include "GPU_matrix.h"
 #include "GPU_framebuffer.h"
+#include "GPU_state.h"
 
 #include "UI_interface.h"
 
@@ -151,7 +152,7 @@ static void gp_draw_basic_stroke(
        immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
 
        /* draw stroke curve */
-       glLineWidth(1.0f);
+       GPU_line_width(1.0f);
        immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints + cyclic_add);
        const bGPDspoint *pt = points;
 
diff --git a/source/blender/windowmanager/intern/wm_gesture.c 
b/source/blender/windowmanager/intern/wm_gesture.c
index 70150e40142..77734a361c1 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -53,6 +53,7 @@
 
 #include "GPU_immediate.h"
 #include "GPU_immediate_util.h"
+#include "GPU_state.h"
 
 #include "BIF_glutil.h"
 
@@ -418,7 +419,7 @@ void wm_gesture_draw(wmWindow *win)
 {
        wmGesture *gt = (wmGesture *)win->gesture.first;
 
-       glLineWidth(1.0f);
+       GPU_line_width(1.0f);
        for (; gt; gt = gt->next) {
                /* all in subwindow space */
                wmViewport(&gt->winrct);

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