Commit: 0e76ff18b5bac34fb7f3b96c4849024ec9b2c2fb
Author: Dalai Felinto
Date: Fri Dec 14 09:20:56 2018 -0200
Branches: blender2.8
https://developer.blender.org/rB0e76ff18b5bac34fb7f3b96c4849024ec9b2c2fb
Fix T58351: Make Single User crashes
===================================================================
M source/blender/blenkernel/BKE_layer.h
M source/blender/editors/object/object_relations.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_layer.h
b/source/blender/blenkernel/BKE_layer.h
index db363148bc8..2abdaf103f9 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -301,17 +301,21 @@ void
BKE_view_layer_visible_bases_iterator_end(BLI_Iterator *iter);
} \
} ((void)0)
-#define FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, flag, _instance) \
+#define FOREACH_OBJECT_FLAG_BEGIN(scene, _view_layer, _v3d, flag, _instance) \
{ \
IteratorBeginCb func_begin;
\
IteratorCb func_next, func_end;
\
void *data_in;
\
+ struct ObjectsVisibleIteratorData data_ = {
\
+ .view_layer = _view_layer,
\
+ .v3d = _v3d,
\
+ };
\
\
if (flag == SELECT) {
\
func_begin = &BKE_view_layer_selected_objects_iterator_begin;
\
func_next = &BKE_view_layer_selected_objects_iterator_next;
\
func_end = &BKE_view_layer_selected_objects_iterator_end;
\
- data_in = (view_layer);
\
+ data_in = &data_;
\
}
\
else {
\
func_begin = BKE_scene_objects_iterator_begin;
\
diff --git a/source/blender/editors/object/object_relations.c
b/source/blender/editors/object/object_relations.c
index ead000819b7..d61c5334ee6 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1754,7 +1754,7 @@ static void new_id_matar(Main *bmain, Material **matar,
const int totcol)
}
}
-static void single_obdata_users(Main *bmain, Scene *scene, ViewLayer
*view_layer, const int flag)
+static void single_obdata_users(Main *bmain, Scene *scene, ViewLayer
*view_layer, View3D *v3d, const int flag)
{
Lamp *la;
Curve *cu;
@@ -1763,7 +1763,7 @@ static void single_obdata_users(Main *bmain, Scene
*scene, ViewLayer *view_layer
Lattice *lat;
ID *id;
- FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, flag, ob)
+ FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, v3d, flag, ob)
{
if (!ID_IS_LINKED(ob)) {
id = ob->data;
@@ -1844,9 +1844,9 @@ static void single_obdata_users(Main *bmain, Scene
*scene, ViewLayer *view_layer
}
}
-static void single_object_action_users(Main *bmain, Scene *scene, ViewLayer
*view_layer, const int flag)
+static void single_object_action_users(Main *bmain, Scene *scene, ViewLayer
*view_layer, View3D *v3d, const int flag)
{
- FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, flag, ob)
+ FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, v3d, flag, ob)
{
if (!ID_IS_LINKED(ob)) {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
@@ -1856,12 +1856,12 @@ static void single_object_action_users(Main *bmain,
Scene *scene, ViewLayer *vie
FOREACH_OBJECT_FLAG_END;
}
-static void single_mat_users(Main *bmain, Scene *scene, ViewLayer *view_layer,
const int flag)
+static void single_mat_users(Main *bmain, Scene *scene, ViewLayer *view_layer,
View3D *v3d, const int flag)
{
Material *ma, *man;
int a;
- FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, flag, ob)
+ FOREACH_OBJECT_FLAG_BEGIN(scene, view_layer, v3d, flag, ob)
{
if (!ID_IS_LINKED(ob)) {
for (a = 1; a <= ob->totcol; a++) {
@@ -1919,8 +1919,8 @@ void ED_object_single_users(Main *bmain, Scene *scene,
const bool full, const bo
single_object_users(bmain, scene, NULL, 0, copy_collections);
if (full) {
- single_obdata_users(bmain, scene, NULL, 0);
- single_object_action_users(bmain, scene, NULL, 0);
+ single_obdata_users(bmain, scene, NULL, NULL, 0);
+ single_object_action_users(bmain, scene, NULL, NULL, 0);
single_mat_users_expand(bmain);
}
@@ -2456,15 +2456,15 @@ static int make_single_user_exec(bContext *C,
wmOperator *op)
}
if (RNA_boolean_get(op->ptr, "obdata")) {
- single_obdata_users(bmain, scene, view_layer, flag);
+ single_obdata_users(bmain, scene, view_layer, v3d, flag);
}
if (RNA_boolean_get(op->ptr, "material")) {
- single_mat_users(bmain, scene, view_layer, flag);
+ single_mat_users(bmain, scene, view_layer, v3d, flag);
}
if (RNA_boolean_get(op->ptr, "animation")) {
- single_object_action_users(bmain, scene, view_layer, flag);
+ single_object_action_users(bmain, scene, view_layer, v3d, flag);
}
BKE_main_id_clear_newpoins(bmain);
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs