Commit: 84c06e996a7af0aea8d672897f270a1ad57ac2a2
Author: Harley Acheson
Date:   Mon Jan 14 19:32:58 2019 +0100
Branches: master
https://developer.blender.org/rB84c06e996a7af0aea8d672897f270a1ad57ac2a2

UI: indent subpanel headers more.

Differential Revision: https://developer.blender.org/D4206

===================================================================

M       source/blender/editors/interface/interface_panel.c

===================================================================

diff --git a/source/blender/editors/interface/interface_panel.c 
b/source/blender/editors/interface/interface_panel.c
index 7fec94b15f7..c53aadefc20 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -627,7 +627,7 @@ void UI_panel_label_offset(uiBlock *block, int *x, int *y)
        *y = UI_UNIT_Y * 1.5f;
 
        if (is_subpanel) {
-               *x += 5.0f / block->aspect;
+               *x += (0.7f * UI_UNIT_X);
        }
 }
 
@@ -699,7 +699,7 @@ void ui_draw_aligned_panel(
 
        rcti titlerect = headrect;
        if (is_subpanel) {
-               titlerect.xmin += 5.0f / block->aspect;
+               titlerect.xmin += (0.7f * UI_UNIT_X);
        }
 
        uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", 
GPU_COMP_F32, 2, GPU_FETCH_FLOAT);

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