Commit: 985712e5ee178789dbdf9124a896252db042ba50
Author: Campbell Barton
Date:   Fri Jan 18 23:15:22 2019 +1100
Branches: master
https://developer.blender.org/rB985712e5ee178789dbdf9124a896252db042ba50

Fix loading a file saved w/ dyntopo

Ensure ED_editors_init doesn't create any undo steps
before the initial memfile undo is written.

===================================================================

M       source/blender/editors/sculpt_paint/sculpt.c
M       source/blender/editors/util/ed_util.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/sculpt.c 
b/source/blender/editors/sculpt_paint/sculpt.c
index e315f88836a..e72b5490f8a 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5739,11 +5739,18 @@ void ED_object_sculptmode_enter_ex(
                }
 
                if (message_unsupported == NULL) {
+                       /* Needed because we may be entering this mode before 
the undo system loads. */
+                       wmWindowManager *wm = bmain->wm.first;
+                       bool has_undo = wm->undo_stack != NULL;
                        /* undo push is needed to prevent memory leak */
-                       sculpt_undo_push_begin("Dynamic topology enable");
+                       if (has_undo) {
+                               sculpt_undo_push_begin("Dynamic topology 
enable");
+                       }
                        sculpt_dynamic_topology_enable_ex(depsgraph, scene, ob);
-                       sculpt_undo_push_node(ob, NULL, 
SCULPT_UNDO_DYNTOPO_BEGIN);
-                       sculpt_undo_push_end();
+                       if (has_undo) {
+                               sculpt_undo_push_node(ob, NULL, 
SCULPT_UNDO_DYNTOPO_BEGIN);
+                               sculpt_undo_push_end();
+                       }
                }
                else {
                        BKE_reportf(reports, RPT_WARNING,
diff --git a/source/blender/editors/util/ed_util.c 
b/source/blender/editors/util/ed_util.c
index abc4f20ac71..3bd87314c12 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -95,16 +95,15 @@ void ED_editors_init(bContext *C)
        Scene *scene = CTX_data_scene(C);
        wmWindowManager *wm = CTX_wm_manager(C);
 
-       if (wm->undo_stack == NULL) {
-               wm->undo_stack = BKE_undosys_stack_create();
-       }
-
        /* This is called during initialization, so we don't want to store any 
reports */
        ReportList *reports = CTX_wm_reports(C);
        int reports_flag_prev = reports->flag & ~RPT_STORE;
 
        SWAP(int, reports->flag, reports_flag_prev);
 
+       /* Don't do undo pushes when calling an operator. */
+       wm->op_undo_depth++;
+
        /* toggle on modes for objects that were saved with these enabled. for
         * e.g. linked objects we have to ensure that they are actually the
         * active object in this scene. */
@@ -177,6 +176,7 @@ void ED_editors_init(bContext *C)
        }
 
        SWAP(int, reports->flag, reports_flag_prev);
+       wm->op_undo_depth--;
 }
 
 /* frees all editmode stuff */

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