Revision: 24891
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24891
Author:   campbellbarton
Date:     2009-11-25 16:00:29 +0100 (Wed, 25 Nov 2009)

Log Message:
-----------
selected_pchans --> selected_pose_bones, same for visible_pchans
added use_ prefix to bools offset --> use_offset, tail --> use_tail for eg.

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/properties_object_constraint.py
    trunk/blender/source/blender/blenkernel/BKE_context.h
    trunk/blender/source/blender/blenkernel/intern/context.c
    trunk/blender/source/blender/editors/animation/keyingsets.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/poseSlide.c
    trunk/blender/source/blender/editors/armature/poseobject.c
    trunk/blender/source/blender/editors/object/object_constraint.c
    trunk/blender/source/blender/editors/screen/screen_context.c
    trunk/blender/source/blender/makesrna/intern/rna_constraint.c

Modified: trunk/blender/release/scripts/ui/properties_object_constraint.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_object_constraint.py    
2009-11-25 14:59:02 UTC (rev 24890)
+++ trunk/blender/release/scripts/ui/properties_object_constraint.py    
2009-11-25 15:00:29 UTC (rev 24891)
@@ -187,16 +187,16 @@
             col.label(text="Weight:")
             col.prop(con, "weight", text="Position", slider=True)
             sub = col.column()
-            sub.active = con.rotation
+            sub.active = con.use_rotation
             sub.prop(con, "orient_weight", text="Rotation", slider=True)
 
             if wide_ui:
                 col = split.column()
-            col.prop(con, "tail")
-            col.prop(con, "stretch")
+            col.prop(con, "use_tail")
+            col.prop(con, "use_stretch")
             col.separator()
-            col.prop(con, "targetless")
-            col.prop(con, "rotation")
+            col.prop(con, "use_target")
+            col.prop(con, "use_rotation")
 
     def IK_COPY_POSE(self, context, layout, con, wide_ui):
         self.target_template(layout, con, wide_ui)
@@ -217,13 +217,13 @@
         row.prop(con, "pos_lock_x", text="X")
         row.prop(con, "pos_lock_y", text="Y")
         row.prop(con, "pos_lock_z", text="Z")
-        split.active = con.position
+        split.active = con.use_position
 
         split = layout.split(percentage=0.33)
         split.row().prop(con, "rotation")
         row = split.row()
         row.prop(con, "orient_weight", text="Weight", slider=True)
-        row.active = con.rotation
+        row.active = con.use_rotation
         split = layout.split(percentage=0.33)
         row = split.row()
         row.label(text="Lock:")
@@ -231,7 +231,7 @@
         row.prop(con, "rot_lock_x", text="X")
         row.prop(con, "rot_lock_y", text="Y")
         row.prop(con, "rot_lock_z", text="Z")
-        split.active = con.rotation
+        split.active = con.use_rotation
 
     def IK_DISTANCE(self, context, layout, con, wide_ui):
         self.target_template(layout, con, wide_ui)
@@ -257,7 +257,7 @@
         if con.use_fixed_position:
             col.prop(con, "offset_factor", text="Offset")
         else:
-            col.prop(con, "offset")
+            col.prop(con, "use_offset")
 
         row = layout.row()
         if wide_ui:
@@ -419,7 +419,7 @@
         sub.active = con.rotate_like_z
         sub.prop(con, "invert_z", text="Invert")
 
-        layout.prop(con, "offset")
+        layout.prop(con, "use_offset")
 
         self.space_template(layout, con, wide_ui)
 
@@ -446,7 +446,7 @@
         sub.active = con.locate_like_z
         sub.prop(con, "invert_z", text="Invert")
 
-        layout.prop(con, "offset")
+        layout.prop(con, "use_offset")
 
         self.space_template(layout, con, wide_ui)
 
@@ -458,7 +458,7 @@
         row.prop(con, "size_like_y", text="Y")
         row.prop(con, "size_like_z", text="Z")
 
-        layout.prop(con, "offset")
+        layout.prop(con, "use_offset")
 
         self.space_template(layout, con, wide_ui)
 

Modified: trunk/blender/source/blender/blenkernel/BKE_context.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_context.h       2009-11-25 
14:59:02 UTC (rev 24890)
+++ trunk/blender/source/blender/blenkernel/BKE_context.h       2009-11-25 
15:00:29 UTC (rev 24891)
@@ -249,8 +249,8 @@
 int CTX_data_editable_bones(const bContext *C, ListBase *list);
 
 struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C);
-int CTX_data_selected_pchans(const bContext *C, ListBase *list);
-int CTX_data_visible_pchans(const bContext *C, ListBase *list);
+int CTX_data_selected_pose_bones(const bContext *C, ListBase *list);
+int CTX_data_visible_bose_bones(const bContext *C, ListBase *list);
 
 #ifdef __cplusplus
 }

Modified: trunk/blender/source/blender/blenkernel/intern/context.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/context.c    2009-11-25 
14:59:02 UTC (rev 24890)
+++ trunk/blender/source/blender/blenkernel/intern/context.c    2009-11-25 
15:00:29 UTC (rev 24891)
@@ -883,13 +883,13 @@
        return ctx_data_pointer_get(C, "active_pose_bone");
 }
 
-int CTX_data_selected_pchans(const bContext *C, ListBase *list)
+int CTX_data_selected_pose_bones(const bContext *C, ListBase *list)
 {
-       return ctx_data_collection_get(C, "selected_pchans", list);
+       return ctx_data_collection_get(C, "selected_pose_bones", list);
 }
 
-int CTX_data_visible_pchans(const bContext *C, ListBase *list)
+int CTX_data_visible_pose_bones(const bContext *C, ListBase *list)
 {
-       return ctx_data_collection_get(C, "visible_pchans", list);
+       return ctx_data_collection_get(C, "visible_pose_bones", list);
 }
 

Modified: trunk/blender/source/blender/editors/animation/keyingsets.c
===================================================================
--- trunk/blender/source/blender/editors/animation/keyingsets.c 2009-11-25 
14:59:02 UTC (rev 24890)
+++ trunk/blender/source/blender/editors/animation/keyingsets.c 2009-11-25 
15:00:29 UTC (rev 24891)
@@ -1220,7 +1220,7 @@
                //}
 #endif
                
-               CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+               CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
                {
                        /* add a new keying-source */
                        cks= MEM_callocN(sizeof(bCommonKeySrc), 
"bCommonKeySrc");

Modified: trunk/blender/source/blender/editors/armature/editarmature.c
===================================================================
--- trunk/blender/source/blender/editors/armature/editarmature.c        
2009-11-25 14:59:02 UTC (rev 24890)
+++ trunk/blender/source/blender/editors/armature/editarmature.c        
2009-11-25 15:00:29 UTC (rev 24891)
@@ -1316,7 +1316,7 @@
        int mode= RNA_enum_get(op->ptr, "mode");
        
        /* loop over all selected pchans */
-       CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pchans) 
+       CTX_DATA_BEGIN(C, bPoseChannel *, pchan, selected_pose_bones) 
        {
                bone_setflag(&pchan->bone->flag, flag, mode);
        }
@@ -4800,7 +4800,7 @@
        cks.id= &ob->id;
        
        /* only clear those channels that are not locked */
-       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
                if ((pchan->protectflag & OB_LOCK_SCALEX)==0)
                        pchan->size[0]= 1.0f;
                if ((pchan->protectflag & OB_LOCK_SCALEY)==0)
@@ -4863,7 +4863,7 @@
        cks.id= &ob->id;
        
        /* only clear those channels that are not locked */
-       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
                /* clear location */
                if ((pchan->protectflag & OB_LOCK_LOCX)==0)
                        pchan->loc[0]= 0.0f;
@@ -4927,7 +4927,7 @@
        cks.id= &ob->id;
        
        /* only clear those channels that are not locked */
-       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
                if (pchan->protectflag & 
(OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
                        /* check if convert to eulers for locking... */
                        if (pchan->protectflag & OB_LOCK_ROT4D) {
@@ -5068,7 +5068,7 @@
 {
        
        /*      Set the flags */
-       CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pchans) {
+       CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pose_bones) {
                if ((pchan->bone->flag & BONE_UNSELECTABLE) == 0) {
                        pchan->bone->flag ^= 
(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL);
                }
@@ -5101,10 +5101,10 @@
 
        /* Determine if there are any selected bones and therefore whether we 
are selecting or deselecting */
        // NOTE: we have to check for > 1 not > 0, since there is almost always 
an active bone that can't be cleared...
-       if (CTX_DATA_COUNT(C, selected_pchans) > 1)     sel=0;
+       if (CTX_DATA_COUNT(C, selected_pose_bones) > 1) sel=0;
        
        /*      Set the flags */
-       CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pchans) {
+       CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pose_bones) {
                /* select pchan only if selectable, but deselect works always */
                if (sel==0) {
                        pchan->bone->flag &= 
~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL);

Modified: trunk/blender/source/blender/editors/armature/poseSlide.c
===================================================================
--- trunk/blender/source/blender/editors/armature/poseSlide.c   2009-11-25 
14:59:02 UTC (rev 24890)
+++ trunk/blender/source/blender/editors/armature/poseSlide.c   2009-11-25 
15:00:29 UTC (rev 24891)
@@ -178,7 +178,7 @@
        /* for each Pose-Channel which gets affected, get the F-Curves for that 
channel 
         * and set the relevant transform flags...
         */
-       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) 
+       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) 
        {
                ListBase curves = {NULL, NULL};
                int transFlags = action_get_item_transforms(act, pso->ob, 
pchan, &curves);

Modified: trunk/blender/source/blender/editors/armature/poseobject.c
===================================================================
--- trunk/blender/source/blender/editors/armature/poseobject.c  2009-11-25 
14:59:02 UTC (rev 24890)
+++ trunk/blender/source/blender/editors/armature/poseobject.c  2009-11-25 
15:00:29 UTC (rev 24891)
@@ -1329,7 +1329,7 @@
        
        /* add selected bones to group then */
        // NOTE: unfortunately, we cannot use the context-iterators here, since 
they might not be defined...
-       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) {
                pchan->agrp_index= pose->active_group;
                done= 1;
        }
@@ -1388,7 +1388,7 @@
        
        /* add selected bones to ungroup then */
        // NOTE: unfortunately, we cannot use the context-iterators here, since 
they might not be defined...
-       // CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) 
+       // CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) 
        for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
                /* ensure that PoseChannel is on visible layer and is not 
hidden in PoseMode */
                // NOTE: sync this view3d_context() in space_view3d.c
@@ -1530,7 +1530,7 @@
        arm= ob->data;
        
        /* loop through selected bones, auto-naming them */
-       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+       CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
        {
                BLI_strncpy(newname, pchan->name, sizeof(newname));
                bone_flip_name(newname, 1);     // 1 = do strip off number 
extensions
@@ -1577,7 +1577,7 @@
        arm= ob->data;
        

@@ Diff output truncated at 10240 characters. @@

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