Commit: 6e2da0883f6359c5c1a35cbc7691f543e9603722 Author: Philipp Oeser Date: Fri Feb 8 13:08:01 2019 +0100 Branches: master https://developer.blender.org/rB6e2da0883f6359c5c1a35cbc7691f543e9603722
Fix T61309: mesh_utils.triangle_random_points fails with a TypeError Caused by an error in rBe65784a0519e. And since we are going over loop triangles anyways, we can remove the part quecking for quads [remainder of tessface era] entirely. Reviewers: campbellbarton Maniphest Tasks: T61309 Differential Revision: https://developer.blender.org/D4324 =================================================================== M release/scripts/modules/bpy_extras/mesh_utils.py =================================================================== diff --git a/release/scripts/modules/bpy_extras/mesh_utils.py b/release/scripts/modules/bpy_extras/mesh_utils.py index 85356206482..e76d1f1815e 100644 --- a/release/scripts/modules/bpy_extras/mesh_utils.py +++ b/release/scripts/modules/bpy_extras/mesh_utils.py @@ -454,19 +454,6 @@ def triangle_random_points(num_points, loop_triangles): tv = (verts[ltv[0]].co, verts[ltv[1]].co, verts[ltv[2]].co) for k in range(num_points): - # If this is a quad, we need to weight its 2 tris by their area - if len(tv) != 1: - area1 = area_tri(*tv[0]) - area2 = area_tri(*tv[1]) - area_tot = area1 + area2 - - area1 = area1 / area_tot - area2 = area2 / area_tot - - vecs = tv[0 if (random() < area1) else 1] - else: - vecs = tv[0] - u1 = random() u2 = random() u_tot = u1 + u2 @@ -475,10 +462,10 @@ def triangle_random_points(num_points, loop_triangles): u1 = 1.0 - u1 u2 = 1.0 - u2 - side1 = vecs[1] - vecs[0] - side2 = vecs[2] - vecs[0] + side1 = tv[1] - tv[0] + side2 = tv[2] - tv[0] - p = vecs[0] + u1 * side1 + u2 * side2 + p = tv[0] + u1 * side1 + u2 * side2 sampled_points[num_points * i + k] = p _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
