Commit: d1067b645dbe03d19b153785acbae2196cb259f2
Author: Charlie Jolly
Date:   Thu Feb 14 11:10:39 2019 +0000
Branches: greasepencil-object
https://developer.blender.org/rBd1067b645dbe03d19b153785acbae2196cb259f2

GP: Fill: Fix issue with textured strokes

Force textured strokes to use control lines for the fill boundary regardless of 
fill mode.

===================================================================

M       source/blender/editors/gpencil/gpencil_fill.c

===================================================================

diff --git a/source/blender/editors/gpencil/gpencil_fill.c 
b/source/blender/editors/gpencil/gpencil_fill.c
index 04f1045478e..91e2a21aa3e 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -289,10 +289,13 @@ static void gp_draw_datablock(tGPDfill *tgpf, const float 
ink[4])
                        tgpw.onion = true;
                        tgpw.custonion = true;
 
+                       bool textured_stroke = (gp_style->stroke_style == 
GP_STYLE_STROKE_STYLE_TEXTURE);
+
                        /* normal strokes */
-                       if ((tgpf->fill_draw_mode == GP_FILL_DMODE_STROKE) ||
+                       if (((tgpf->fill_draw_mode == GP_FILL_DMODE_STROKE) ||
                                (tgpf->fill_draw_mode == 
GP_FILL_DMODE_ADAPTIVE) ||
-                           (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH))
+                           (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH)) &&
+                               !textured_stroke)
                        {
                                ED_gp_draw_fill(&tgpw);
                        }
@@ -300,7 +303,8 @@ static void gp_draw_datablock(tGPDfill *tgpf, const float 
ink[4])
                        /* 3D Lines with basic shapes and invisible lines */
                        if ((tgpf->fill_draw_mode == GP_FILL_DMODE_CONTROL) ||
                            (tgpf->fill_draw_mode == GP_FILL_DMODE_ADAPTIVE) ||
-                           (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH))
+                           (tgpf->fill_draw_mode == GP_FILL_DMODE_BOTH) ||
+                               textured_stroke)
                        {
                                gp_draw_basic_stroke(
                                        tgpf, gps, tgpw.diff_mat, gps->flag & 
GP_STROKE_CYCLIC, ink,

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