Commit: 58a394073fcd2cf009724514b483aa36b554c3cd
Author: Campbell Barton
Date: Tue Feb 26 16:03:21 2019 +1100
Branches: master
https://developer.blender.org/rB58a394073fcd2cf009724514b483aa36b554c3cd
BMesh: utility functions for visible element access
Needed for drawing code which skips hidden elements.
===================================================================
M source/blender/bmesh/intern/bmesh_query.c
M source/blender/bmesh/intern/bmesh_query.h
M source/blender/bmesh/intern/bmesh_structure.c
M source/blender/bmesh/intern/bmesh_structure.h
===================================================================
diff --git a/source/blender/bmesh/intern/bmesh_query.c
b/source/blender/bmesh/intern/bmesh_query.c
index 166712225bd..7a0d1c7ec5a 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -377,6 +377,13 @@ BMLoop *BM_vert_find_first_loop(BMVert *v)
{
return v->e ? bmesh_disk_faceloop_find_first(v->e, v) : NULL;
}
+/**
+ * A version of #BM_vert_find_first_loop that ignores hidden loops.
+ */
+BMLoop *BM_vert_find_first_loop_visible(BMVert *v)
+{
+ return v->e ? bmesh_disk_faceloop_find_first_visible(v->e, v) : NULL;
+}
/**
* Returns true if the vertex is used in a given face.
@@ -1999,6 +2006,24 @@ BMEdge *BM_edge_find_double(BMEdge *e)
return NULL;
}
+/**
+ * Only #BMEdge.l access us needed, however when we want the first visible
loop,
+ * a utility function is needed.
+ */
+BMLoop *BM_edge_find_first_loop_visible(BMEdge *e)
+{
+ if (e->l != NULL) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = e->l;
+ do {
+ if (!BM_elem_flag_test(l_iter->f, BM_ELEM_HIDDEN)) {
+ return l_iter;
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ return NULL;
+}
+
/**
* Given a set of vertices (varr), find out if
* there is a face with exactly those vertices
diff --git a/source/blender/bmesh/intern/bmesh_query.h
b/source/blender/bmesh/intern/bmesh_query.h
index 7d464453678..c04c7f5e97d 100644
--- a/source/blender/bmesh/intern/bmesh_query.h
+++ b/source/blender/bmesh/intern/bmesh_query.h
@@ -42,7 +42,10 @@ BMLoop *BM_loop_other_edge_loop(BMLoop *l, BMVert *v)
ATTR_WARN_UNUSED_RESULT AT
BMLoop *BM_face_other_vert_loop(BMFace *f, BMVert *v_prev, BMVert *v)
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMLoop *BM_loop_other_vert_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
BMLoop *BM_vert_step_fan_loop(BMLoop *l, BMEdge **e_step)
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+
BMLoop *BM_vert_find_first_loop(BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+BMLoop *BM_vert_find_first_loop_visible(BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+BMLoop *BM_edge_find_first_loop_visible(BMEdge *e) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_vert_pair_share_face_check(
BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
diff --git a/source/blender/bmesh/intern/bmesh_structure.c
b/source/blender/bmesh/intern/bmesh_structure.c
index 420e3c511cf..e4bad715b29 100644
--- a/source/blender/bmesh/intern/bmesh_structure.c
+++ b/source/blender/bmesh/intern/bmesh_structure.c
@@ -347,6 +347,28 @@ BMLoop *bmesh_disk_faceloop_find_first(const BMEdge *e,
const BMVert *v)
return NULL;
}
+/**
+ * A version of #bmesh_disk_faceloop_find_first that ignores hidden faces.
+ */
+BMLoop *bmesh_disk_faceloop_find_first_visible(const BMEdge *e, const BMVert
*v)
+{
+ const BMEdge *e_iter = e;
+ do {
+ if (!BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN)) {
+ if (e_iter->l != NULL) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = e_iter->l;
+ do {
+ if (!BM_elem_flag_test(l_iter->f,
BM_ELEM_HIDDEN)) {
+ return (l_iter->v == v) ?
l_iter : l_iter->next;
+ }
+ } while ((l_iter = l_iter->radial_next) !=
l_first);
+ }
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e);
+ return NULL;
+}
+
BMEdge *bmesh_disk_faceedge_find_next(const BMEdge *e, const BMVert *v)
{
BMEdge *e_find;
diff --git a/source/blender/bmesh/intern/bmesh_structure.h
b/source/blender/bmesh/intern/bmesh_structure.h
index 3629b22dd34..8e3ba7b46c0 100644
--- a/source/blender/bmesh/intern/bmesh_structure.h
+++ b/source/blender/bmesh/intern/bmesh_structure.h
@@ -45,6 +45,7 @@ int bmesh_disk_facevert_count_at_most(const BMVert *v,
const int count_max)
int bmesh_disk_facevert_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
BMEdge *bmesh_disk_faceedge_find_first(const BMEdge *e, const BMVert *v)
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMLoop *bmesh_disk_faceloop_find_first(const BMEdge *e, const BMVert *v)
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+BMLoop *bmesh_disk_faceloop_find_first_visible(const BMEdge *e, const BMVert
*v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMEdge *bmesh_disk_faceedge_find_next(const BMEdge *e, const BMVert *v)
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/* RADIAL CYCLE MANAGMENT */
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