Commit: 3051e2f4ae8fd3e72a43dd1e5d40893d0efec500
Author: Campbell Barton
Date:   Wed Feb 27 10:46:48 2019 +1100
Branches: master
https://developer.blender.org/rB3051e2f4ae8fd3e72a43dd1e5d40893d0efec500

DNA: rename Lamp -> Light

- BKE_lamp -> BKE_light
- Main.lamp -> light

===================================================================

M       source/blender/blenkernel/BKE_lamp.h
M       source/blender/blenkernel/BKE_main.h
M       source/blender/blenkernel/BKE_node.h
M       source/blender/blenkernel/BKE_texture.h
M       source/blender/blenkernel/intern/anim_sys.c
M       source/blender/blenkernel/intern/camera.c
M       source/blender/blenkernel/intern/icons.c
M       source/blender/blenkernel/intern/ipo.c
M       source/blender/blenkernel/intern/lamp.c
M       source/blender/blenkernel/intern/library.c
M       source/blender/blenkernel/intern/library_query.c
M       source/blender/blenkernel/intern/library_remap.c
M       source/blender/blenkernel/intern/main.c
M       source/blender/blenkernel/intern/node.c
M       source/blender/blenkernel/intern/object.c
M       source/blender/blenkernel/intern/smoke.c
M       source/blender/blenloader/intern/readblenentry.c
M       source/blender/blenloader/intern/readfile.c
M       source/blender/blenloader/intern/versioning_260.c
M       source/blender/blenloader/intern/versioning_270.c
M       source/blender/blenloader/intern/versioning_280.c
M       source/blender/blenloader/intern/versioning_defaults.c
M       source/blender/blenloader/intern/versioning_legacy.c
M       source/blender/blenloader/intern/writefile.c
M       source/blender/collada/AnimationImporter.cpp
M       source/blender/collada/BCAnimationCurve.cpp
M       source/blender/collada/DocumentImporter.cpp
M       source/blender/collada/DocumentImporter.h
M       source/blender/collada/LightExporter.cpp
M       source/blender/collada/LightExporter.h
M       source/blender/collada/collada_utils.h
M       source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
M       source/blender/depsgraph/intern/builder/deg_builder_nodes.h
M       source/blender/depsgraph/intern/builder/deg_builder_relations.cc
M       source/blender/depsgraph/intern/builder/deg_builder_relations.h
M       source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
M       source/blender/draw/engines/eevee/eevee_data.c
M       source/blender/draw/engines/eevee/eevee_lights.c
M       source/blender/draw/engines/eevee/eevee_private.h
M       source/blender/draw/modes/object_mode.c
M       source/blender/editors/animation/anim_channels_defines.c
M       source/blender/editors/animation/anim_filter.c
M       source/blender/editors/include/ED_anim_api.h
M       source/blender/editors/interface/interface_templates.c
M       source/blender/editors/object/object_add.c
M       source/blender/editors/object/object_relations.c
M       source/blender/editors/object/object_select.c
M       source/blender/editors/object/object_transform.c
M       source/blender/editors/render/render_preview.c
M       source/blender/editors/render/render_shading.c
M       source/blender/editors/render/render_update.c
M       source/blender/editors/space_node/node_draw.c
M       source/blender/editors/space_node/node_edit.c
M       source/blender/editors/space_node/space_node.c
M       source/blender/editors/space_outliner/outliner_draw.c
M       source/blender/editors/space_outliner/outliner_tree.c
M       source/blender/editors/space_view3d/view3d_gizmo_lamp.c
M       source/blender/makesdna/DNA_ID.h
M       source/blender/makesdna/DNA_ipo_types.h
M       source/blender/makesdna/DNA_lamp_types.h
M       source/blender/makesdna/intern/dna_rename_defs.h
M       source/blender/makesrna/intern/rna_gpencil_modifier.c
M       source/blender/makesrna/intern/rna_lamp.c
M       source/blender/makesrna/intern/rna_main.c
M       source/blender/makesrna/intern/rna_main_api.c
M       source/blender/nodes/shader/node_shader_tree.c
M       source/blender/windowmanager/WM_types.h
M       source/blender/windowmanager/intern/wm_operators.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_lamp.h 
b/source/blender/blenkernel/BKE_lamp.h
index 1acceeacd89..762f4eae46b 100644
--- a/source/blender/blenkernel/BKE_lamp.h
+++ b/source/blender/blenkernel/BKE_lamp.h
@@ -30,17 +30,17 @@ extern "C" {
 
 #include "BLI_compiler_attrs.h"
 
-struct Lamp;
+struct Light;
 struct Main;
 struct Scene;
 
-void BKE_lamp_init(struct Lamp *la);
-struct Lamp *BKE_lamp_add(struct Main *bmain, const char *name) 
ATTR_WARN_UNUSED_RESULT;
-void BKE_lamp_copy_data(struct Main *bmain, struct Lamp *la_dst, const struct 
Lamp *la_src, const int flag);
-struct Lamp *BKE_lamp_copy(struct Main *bmain, const struct Lamp *la) 
ATTR_WARN_UNUSED_RESULT;
-struct Lamp *BKE_lamp_localize(struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
-void BKE_lamp_make_local(struct Main *bmain, struct Lamp *la, const bool 
lib_local);
-void BKE_lamp_free(struct Lamp *la);
+void BKE_light_init(struct Light *la);
+struct Light *BKE_light_add(struct Main *bmain, const char *name) 
ATTR_WARN_UNUSED_RESULT;
+void BKE_light_copy_data(struct Main *bmain, struct Light *la_dst, const 
struct Light *la_src, const int flag);
+struct Light *BKE_light_copy(struct Main *bmain, const struct Light *la) 
ATTR_WARN_UNUSED_RESULT;
+struct Light *BKE_light_localize(struct Light *la) ATTR_WARN_UNUSED_RESULT;
+void BKE_light_make_local(struct Main *bmain, struct Light *la, const bool 
lib_local);
+void BKE_light_free(struct Light *la);
 
 #ifdef __cplusplus
 }
diff --git a/source/blender/blenkernel/BKE_main.h 
b/source/blender/blenkernel/BKE_main.h
index c31bc6c7f15..49755f6ec5e 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -94,7 +94,7 @@ typedef struct Main {
        ListBase tex;
        ListBase image;
        ListBase latt;
-       ListBase lamp;
+       ListBase light;
        ListBase camera;
        ListBase ipo;   // XXX deprecated
        ListBase key;
diff --git a/source/blender/blenkernel/BKE_node.h 
b/source/blender/blenkernel/BKE_node.h
index 743efae9d16..7e924ded048 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -662,7 +662,7 @@ struct NodeTreeIterStore {
        Scene *scene;
        Material *mat;
        Tex *tex;
-       Lamp *lamp;
+       Light *light;
        World *world;
        FreestyleLineStyle *linestyle;
 };
diff --git a/source/blender/blenkernel/BKE_texture.h 
b/source/blender/blenkernel/BKE_texture.h
index 23b9d8afce3..bcd56c4f63d 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -31,7 +31,7 @@ struct Brush;
 struct ColorBand;
 struct FreestyleLineStyle;
 struct ImagePool;
-struct Lamp;
+struct Light;
 struct MTex;
 struct Main;
 struct Material;
diff --git a/source/blender/blenkernel/intern/anim_sys.c 
b/source/blender/blenkernel/intern/anim_sys.c
index 1b09868bf7d..872129e351d 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1132,7 +1132,7 @@ void BKE_animdata_main_cb(Main *bmain, 
ID_AnimData_Edit_Callback func, void *use
        ANIMDATA_NODETREE_IDS_CB(bmain->tex.first, Tex);
 
        /* lamps */
-       ANIMDATA_NODETREE_IDS_CB(bmain->lamp.first, Lamp);
+       ANIMDATA_NODETREE_IDS_CB(bmain->light.first, Light);
 
        /* materials */
        ANIMDATA_NODETREE_IDS_CB(bmain->mat.first, Material);
@@ -1231,7 +1231,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const 
char *prefix, const cha
        RENAMEFIX_ANIM_NODETREE_IDS(bmain->tex.first, Tex);
 
        /* lamps */
-       RENAMEFIX_ANIM_NODETREE_IDS(bmain->lamp.first, Lamp);
+       RENAMEFIX_ANIM_NODETREE_IDS(bmain->light.first, Light);
 
        /* materials */
        RENAMEFIX_ANIM_NODETREE_IDS(bmain->mat.first, Material);
@@ -3613,7 +3613,7 @@ void BKE_animsys_evaluate_all_animation(Main *main, 
Depsgraph *depsgraph, Scene
        EVAL_ANIM_NODETREE_IDS(main->tex.first, Tex, ADT_RECALC_ANIM);
 
        /* lamps */
-       EVAL_ANIM_NODETREE_IDS(main->lamp.first, Lamp, ADT_RECALC_ANIM);
+       EVAL_ANIM_NODETREE_IDS(main->light.first, Light, ADT_RECALC_ANIM);
 
        /* materials */
        EVAL_ANIM_NODETREE_IDS(main->mat.first, Material, ADT_RECALC_ANIM);
diff --git a/source/blender/blenkernel/intern/camera.c 
b/source/blender/blenkernel/intern/camera.c
index 92281424f99..8e27b3f288d 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -202,7 +202,7 @@ void BKE_camera_params_from_object(CameraParams *params, 
const Object *ob)
        }
        else if (ob->type == OB_LAMP) {
                /* lamp object */
-               Lamp *la = ob->data;
+               Light *la = ob->data;
                params->lens = 16.0f / tanf(la->spotsize * 0.5f);
                if (params->lens == 0.0f)
                        params->lens = 35.0f;
diff --git a/source/blender/blenkernel/intern/icons.c 
b/source/blender/blenkernel/intern/icons.c
index 1fce0a128a1..24d548c18c6 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -323,7 +323,7 @@ PreviewImage **BKE_previewimg_id_get_p(const ID *id)
                ID_PRV_CASE(ID_MA, Material);
                ID_PRV_CASE(ID_TE, Tex);
                ID_PRV_CASE(ID_WO, World);
-               ID_PRV_CASE(ID_LA, Lamp);
+               ID_PRV_CASE(ID_LA, Light);
                ID_PRV_CASE(ID_IM, Image);
                ID_PRV_CASE(ID_BR, Brush);
                ID_PRV_CASE(ID_OB, Object);
diff --git a/source/blender/blenkernel/intern/ipo.c 
b/source/blender/blenkernel/intern/ipo.c
index 1b5ff6128b8..b49debc36cc 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -614,7 +614,7 @@ static const char *camera_adrcodes_to_paths(int adrcode, 
int *array_index)
        return NULL;
 }
 
-/* Lamp Types */
+/* Light Types */
 static const char *lamp_adrcodes_to_paths(int adrcode, int *array_index)
 {
        /* set array index like this in-case nothing sets it correctly  */
@@ -1990,8 +1990,8 @@ void do_versions_ipos_to_animato(Main *bmain)
        }
 
        /* lamps */
-       for (id = bmain->lamp.first; id; id = id->next) {
-               Lamp *la = (Lamp *)id;
+       for (id = bmain->light.first; id; id = id->next) {
+               Light *la = (Light *)id;
 
                if (G.debug & G_DEBUG) printf("\tconverting light %s\n", 
id->name + 2);
 
@@ -2000,7 +2000,7 @@ void do_versions_ipos_to_animato(Main *bmain)
                        /* Add AnimData block */
                        AnimData *adt = BKE_animdata_add_id(id);
 
-                       /* Convert Lamp data... */
+                       /* Convert Light data... */
                        ipo_to_animdata(bmain, id, la->ipo, NULL, NULL, NULL);
 
                        if (adt->action)
diff --git a/source/blender/blenkernel/intern/lamp.c 
b/source/blender/blenkernel/intern/lamp.c
index fe04ad62f93..5057daaa35d 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -44,7 +44,7 @@
 #include "BKE_main.h"
 #include "BKE_node.h"
 
-void BKE_lamp_init(Lamp *la)
+void BKE_light_init(Light *la)
 {
        BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(la, id));
 
@@ -84,26 +84,26 @@ void BKE_lamp_init(Lamp *la)
        curvemapping_initialize(la->curfalloff);
 }
 
-Lamp *BKE_lamp_add(Main *bmain, const char *name)
+Light *BKE_light_add(Main *bmain, const char *name)
 {
-       Lamp *la;
+       Light *la;
 
        la =  BKE_libblock_alloc(bmain, ID_LA, name, 0);
 
-       BKE_lamp_init(la);
+       BKE_light_init(la);
 
        return la;
 }
 
 /**
- * Only copy internal data of Lamp ID from source to already 
allocated/initialized destination.
+ * Only copy internal data of Light ID from source to already 
allocated/initialized destination.
  * You probably never want to use that directly, use BKE_id_copy or 
BKE_id_copy_ex for typical needs.
  *
  * WARNING! This function will not handle ID user count!
  *
  * \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for 
more).
  */
-void BKE_lamp_copy_data(Main *bmain, Lamp *la_dst, const Lamp *la_src, const 
int flag)
+void BKE_light_copy_data(Main *bmain, Light *la_dst, const Light *la_src, 
const int flag)
 {
        la_dst->curfalloff = curvemapping_copy(la_src->curfalloff);
 
@@ -121,18 +121,18 @@ void BKE_lamp_copy_data(Main *bmain, Lamp *la_dst, const 
Lamp *la_src, const int
        }
 }
 
-Lamp *BKE_lamp_copy(Main *bmain, const Lamp *la)
+Light *BKE_light_copy(Main *bmain, const Light *la)
 {
-       Lamp *la_copy;
+       Light *la_copy;
        BKE_id_copy(bmain, &la->id, (ID **)&la_copy);
        return la_copy;
 }
 
-Lamp *BKE_lamp_localize(Lamp *la)
+Light *BKE_light_localize(Light *la)
 {
        /* TODO(bastien): Replace with something like:
         *
-        *   Lamp *la_copy;
+        *   Light *la_copy;
         *   BKE_id_copy_ex(bmain, &la->id, (ID **)&la_copy,
         *                  LIB_ID_COPY_NO_MAIN | LIB_ID_COPY_NO_PREVIEW | 
LIB_ID_COPY_NO_USER_REFCOUNT,
         *                  false);
@@ -140,7 +140,7 @@ Lamp *BKE_lamp_localize(Lamp *la)
         *
         * NOTE: Only possible once nested node trees are fully converted to 
that too. */
 
-       Lamp *lan = BKE_libblock_copy_for_localize(&la->id);
+       Light *lan = BKE_libblock_copy_for_localize(&la->id);
 
        lan->curfalloff = curvemapping_copy(la->curfalloff);
 
@@ -154,12 +154,12 @@ Lamp *BKE_lamp_localize(Lamp *la)
        return lan;
 }
 
-void BKE_lamp_make_local(Main *bmain, Lamp *la, const bool lib_local)
+void BKE_light_make_local(Main *bmain, Light *la, const bool lib_local)
 {
        BKE_id_make_local_generic(bmain, &la->id, true, lib_local);
 }
 
-void BKE_lamp_free(Lamp *la)
+void BKE_light_free(Light *la)
 {
        BKE_animdata_free((ID *)la, false);
 
diff --git a/source/blender/blenkernel/intern/library.c 
b/source/blender/blenkernel/intern/library.c
index 503ac9da0bd..5ff1418cf6a 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -409,7 +409,7 @@ bool id_make_local(Main *bmain, ID *id, const bool test, 
const bool lib_local)
                        if (!test) BKE_lattice_make_local(bmain, (Lattice *)id, 
lib_local);
                        return true;
                case ID_LA:
-                       if (!test) BKE_lamp_make_local(bmain, (Lamp *)id, 
lib_local);
+                       if (!test) BKE_light_make_local(bmain, (Light *)id, 
lib_local);
                        return true;
                case ID_CA:
                        if (!test) BKE_camera_make_local(bmain, (Camera *)id, 
lib_local);
@@ -591,7 +591,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID 
**r_newid, const int flag)
                        BKE_lattice_copy_data(bmain, (Lattice *)*r_newid, 
(Lattice *)id, flag);
                        break;
                case ID_LA:
-                       BKE_lamp_copy_data(bmain, (Lamp *)*r_newid, (Lamp *)id, 
flag);
+                       BKE_light_copy_data(bmain, (Light *)*r_newid, (Light 
*)id, flag);
                        break;
                case ID_SPK:
                        BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, 
(Speaker *)id, flag);
@@ -716,7 +716,7 @@ void BKE_id_swap

@@ Diff output truncated at 10240 characters. @@

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