Commit: 3d4d7b97c27e3ff2820ddf210736ca90cae05f85
Author: Campbell Barton
Date:   Thu Feb 28 12:15:42 2019 +1100
Branches: master
https://developer.blender.org/rB3d4d7b97c27e3ff2820ddf210736ca90cae05f85

Cleanup: style

===================================================================

M       source/blender/blenloader/intern/readfile.c
M       source/blender/depsgraph/intern/builder/deg_builder.cc
M       source/blender/draw/engines/gpencil/gpencil_draw_utils.c
M       source/blender/draw/engines/gpencil/gpencil_engine.h
M       source/blender/draw/intern/draw_armature.c
M       source/blender/editors/gpencil/gpencil_paint.c
M       source/blender/editors/space_sequencer/sequencer_draw.c

===================================================================

diff --git a/source/blender/blenloader/intern/readfile.c 
b/source/blender/blenloader/intern/readfile.c
index 9e4be469fb7..c0bf832a768 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -10960,7 +10960,7 @@ static ID *link_named_part(
                if (id == NULL) {
                        /* not read yet */
                        const int tag = force_indirect ? LIB_TAG_INDIRECT : 
LIB_TAG_EXTERN;
-                       read_libblock(fd, mainl, bhead, tag | 
LIB_TAG_NEED_EXPAND , &id);
+                       read_libblock(fd, mainl, bhead, tag | 
LIB_TAG_NEED_EXPAND, &id);
 
                        if (id) {
                                /* sort by name in list */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc 
b/source/blender/depsgraph/intern/builder/deg_builder.cc
index 5520282db27..f5cf433aae8 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -58,7 +58,8 @@ DepsgraphBuilder::DepsgraphBuilder(Main *bmain, Depsgraph 
*graph)
           graph_(graph) {
 }
 
-bool DepsgraphBuilder::needPullBaseIntoGraph(struct Base *base) {
+bool DepsgraphBuilder::needPullBaseIntoGraph(struct Base *base)
+{
        const int base_flag = (graph_->mode == DAG_EVAL_VIEWPORT) ?
                BASE_ENABLED_VIEWPORT : BASE_ENABLED_RENDER;
        if (base->flag & base_flag) {
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c 
b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
index 3479f278fba..b0df495e325 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
@@ -251,8 +251,8 @@ static void set_wireframe_color(Object *ob, bGPDlayer *gpl, 
View3D *v3d,
 {
        float color[4];
        if (((gp_style->stroke_rgba[3] < GPENCIL_ALPHA_OPACITY_THRESH) ||
-                (((gp_style->flag & GP_STYLE_STROKE_SHOW) == 0))) &&
-               (gp_style->fill_rgba[3] >= GPENCIL_ALPHA_OPACITY_THRESH))
+            (((gp_style->flag & GP_STYLE_STROKE_SHOW) == 0))) &&
+           (gp_style->fill_rgba[3] >= GPENCIL_ALPHA_OPACITY_THRESH))
        {
                copy_v4_v4(color, gp_style->fill_rgba);
        }
@@ -437,7 +437,7 @@ bool DRW_gpencil_onion_active(bGPdata *gpd)
 DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(
         GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader 
*shader, Object *ob,
         bGPdata *gpd, bGPDlayer *gpl, bGPDstroke *gps,
-               MaterialGPencilStyle *gp_style, int id,
+        MaterialGPencilStyle *gp_style, int id,
         bool onion, const float scale, int shading_type)
 {
        GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
@@ -547,8 +547,8 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(
 static DRWShadingGroup *DRW_gpencil_shgroup_point_create(
         GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader 
*shader, Object *ob,
         bGPdata *gpd, bGPDlayer *gpl,
-               MaterialGPencilStyle *gp_style, int id, bool onion,
-               const float scale, int shading_type)
+        MaterialGPencilStyle *gp_style, int id, bool onion,
+        const float scale, int shading_type)
 {
        GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
        const float *viewport_size = DRW_viewport_size_get();
@@ -886,7 +886,7 @@ static void gpencil_draw_strokes(
 
                /* if the fill has any value, it's considered a fill and is not 
drawn if simplify fill is enabled */
                if ((stl->storage->simplify_fill) &&
-                       (scene->r.simplify_gpencil & 
SIMPLIFY_GPENCIL_REMOVE_FILL_LINE))
+                   (scene->r.simplify_gpencil & 
SIMPLIFY_GPENCIL_REMOVE_FILL_LINE))
                {
                        if ((gp_style->fill_rgba[3] > 
GPENCIL_ALPHA_OPACITY_THRESH) ||
                            (gp_style->fill_style > GP_STYLE_FILL_STYLE_SOLID) 
||
@@ -917,8 +917,8 @@ static void gpencil_draw_strokes(
                        {
                                /* fill */
                                if ((gp_style->flag & GP_STYLE_FILL_SHOW) &&
-                                       (!stl->storage->simplify_fill) &&
-                                       ((gps->flag & GP_STROKE_NOFILL) == 0))
+                                   (!stl->storage->simplify_fill) &&
+                                   ((gps->flag & GP_STROKE_NOFILL) == 0))
                                {
                                        gpencil_add_fill_vertexdata(
                                                cache, ob, gpl, derived_gpf, 
gps,
@@ -1481,7 +1481,7 @@ static void DRW_gpencil_shgroups_create(
                                shgrp = DRW_gpencil_shgroup_stroke_create(
                                        e_data, vedata, stroke_pass, 
e_data->gpencil_stroke_sh,
                                        ob, gpd, gpl, gps, gp_style, 
stl->storage->shgroup_id, elm->onion,
-                                               scale, cache_ob->shading_type);
+                                       scale, cache_ob->shading_type);
 
                                DRW_shgroup_call_range_add(
                                        shgrp, cache->b_stroke.batch,
@@ -1499,7 +1499,7 @@ static void DRW_gpencil_shgroups_create(
                                shgrp = DRW_gpencil_shgroup_point_create(
                                        e_data, vedata, stroke_pass, 
e_data->gpencil_point_sh,
                                        ob, gpd, gpl, gp_style, 
stl->storage->shgroup_id, elm->onion,
-                                               scale, cache_ob->shading_type);
+                                       scale, cache_ob->shading_type);
 
                                DRW_shgroup_call_range_add(
                                        shgrp, cache->b_point.batch,
@@ -1517,7 +1517,7 @@ static void DRW_gpencil_shgroups_create(
                                shgrp = DRW_gpencil_shgroup_fill_create(
                                        e_data, vedata, stroke_pass, 
e_data->gpencil_fill_sh,
                                        ob, gpd, gpl, gp_style, 
stl->storage->shgroup_id,
-                                               cache_ob->shading_type);
+                                       cache_ob->shading_type);
 
                                DRW_shgroup_call_range_add(
                                        shgrp, cache->b_fill.batch,
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h 
b/source/blender/draw/engines/gpencil/gpencil_engine.h
index ed4915651f1..20ce210f337 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -94,7 +94,7 @@ typedef struct tGPencilObjectCache {
 
        /* shading type */
        int shading_type;
-       
+
        /* GPU data size */
        int tot_vertex;
        int tot_triangles;
@@ -376,9 +376,9 @@ typedef struct GpencilBatchCache {
 struct DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(
         struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct 
DRWPass *pass, struct GPUShader *shader,
         struct Object *ob, struct bGPdata *gpd,
-               struct bGPDlayer *gpl, struct bGPDstroke *gps,
+        struct bGPDlayer *gpl, struct bGPDstroke *gps,
         struct MaterialGPencilStyle *gp_style, int id, bool onion,
-               const float scale, int shading_type);
+        const float scale, int shading_type);
 void DRW_gpencil_populate_datablock(
         struct GPENCIL_e_data *e_data, void *vedata,
         struct Object *ob, struct tGPencilObjectCache *cache_ob);
diff --git a/source/blender/draw/intern/draw_armature.c 
b/source/blender/draw/intern/draw_armature.c
index ac0b254c1ab..bb699ab3729 100644
--- a/source/blender/draw/intern/draw_armature.c
+++ b/source/blender/draw/intern/draw_armature.c
@@ -127,7 +127,8 @@ static void drw_shgroup_bone_octahedral(
                        g_data.passes.bone_outline, geom, sh_cfg);
        }
        if (g_data.bone_octahedral_solid == NULL &&
-           g_data.passes.bone_solid != NULL) {
+           g_data.passes.bone_solid != NULL)
+       {
                struct GPUBatch *geom = DRW_cache_bone_octahedral_get();
                g_data.bone_octahedral_solid = 
shgroup_instance_bone_shape_solid(
                        g_data.passes.bone_solid, geom, g_data.transparent, 
sh_cfg);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c 
b/source/blender/editors/gpencil/gpencil_paint.c
index 63f1e495e6b..817d10d4b2f 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1244,7 +1244,8 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
 
        /* post process stroke */
        if ((p->brush->gpencil_settings->flag & GP_BRUSH_GROUP_SETTINGS) &&
-               p->brush->gpencil_settings->flag & GP_BRUSH_TRIM_STROKE) {
+           p->brush->gpencil_settings->flag & GP_BRUSH_TRIM_STROKE)
+       {
                BKE_gpencil_trim_stroke(gps);
        }
 
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c 
b/source/blender/editors/space_sequencer/sequencer_draw.c
index e9e8703b85d..aed5f338d39 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -388,7 +388,9 @@ static float draw_seq_handle_size_get_clamped(Sequence 
*seq, const float pixelx)
 }
 
 /* draw a handle, for each end of a sequence strip */
-static void draw_seq_handle(View2D *v2d, Sequence *seq, const float 
handsize_clamped, const short direction, unsigned int pos)
+static void draw_seq_handle(
+        View2D *v2d, Sequence *seq, const float handsize_clamped,
+        const short direction, unsigned int pos)
 {
        float v1[2], v2[2], v3[2], rx1 = 0, rx2 = 0; //for triangles and rect
        float x1, x2, y1, y2;
@@ -478,7 +480,10 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, 
const float handsize_cla
 }
 
 /* draw info text on a sequence strip */
-static void draw_seq_text(View2D *v2d, SpaceSeq *sseq, Sequence *seq, float 
x1, float x2, float y1, float y2, const unsigned char background_col[3])
+static void draw_seq_text(
+        View2D *v2d, SpaceSeq *sseq, Sequence *seq,
+        float x1, float x2, float y1, float y2,
+        const unsigned char background_col[3])
 {
        rctf rect;
        char str[32 + FILE_MAX];
@@ -697,7 +702,9 @@ static void draw_sequence_extensions(Scene *scene, ARegion 
*ar, Sequence *seq, u
  * ARegion is currently only used to get the windows width in pixels
  * so wave file sample drawing precision is zoom adjusted
  */
-static void draw_seq_strip(const bContext *C, SpaceSeq *sseq, Scene *scene, 
ARegion *ar, Sequence *seq, int outline_tint, float pixelx)
+static void draw_seq_strip(
+        const bContext *C, SpaceSeq *sseq, Scene *scene, ARegion *ar, Sequence 
*seq,
+        int outline_tint, float pixelx)
 {
        View2D *v2d = &ar->v2d;
        float x1, x2, y1, y2;
@@ -1173,7 +1180,9 @@ static void sequencer_preview_clear(void)
        GPU_clear(GPU_COLOR_BIT);
 }
 
-static void sequencer_preview_get_rect(rctf *preview, Scene *scene, ARegion 
*ar, SpaceSeq *sseq, bool draw_overlay, bool draw_backdrop)
+static void sequencer_preview_get_rect(
+        rctf *preview, Scene *scene, ARegion *ar, SpaceSeq *sseq,
+        bool draw_overlay, bool draw_backdrop)
 {
        struct View2D *v2d = &ar->v2d;
        float viewrect[2];
@@ -1205,7 +1214,9 @@ static void sequencer_preview_get_rect(rctf *preview, 
Scene *scene, ARegion *ar,
        }
 }
 
-static void sequencer_draw_display_buffer(const bContext *C, Scene *scene, 
ARegion *ar, SpaceSeq *sseq, ImBuf *ibuf, ImBuf

@@ Diff output truncated at 10240 characters. @@

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