Commit: f864cbd705e5773c4dc8a698bae0bee86ba62d5c
Author: Sergey Sharybin
Date:   Thu Feb 28 18:39:55 2019 +0100
Branches: master
https://developer.blender.org/rBf864cbd705e5773c4dc8a698bae0bee86ba62d5c

Cleanup: Snake style in depsgraph

While it's kind of common to use camel case in C++ this is not
currently agreed style for C++ in Blender.

Got confused by working on other areas with 3rd party libraries.

===================================================================

M       source/blender/depsgraph/intern/builder/deg_builder.cc
M       source/blender/depsgraph/intern/builder/deg_builder.h
M       source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
M       
source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc

===================================================================

diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc 
b/source/blender/depsgraph/intern/builder/deg_builder.cc
index e927d6c9b5c..e7111bd5202 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -80,7 +80,7 @@ void visibility_animated_check_cb(ID * /*id*/, FCurve *fcu, 
void *user_data)
        }
 }
 
-bool isObjectVisibilityAnimated(Depsgraph *graph, Object *object)
+bool is_object_visibility_animated(Depsgraph *graph, Object *object)
 {
        AnimData* anim_data = BKE_animdata_from_id(&object->id);
        if (anim_data == NULL) {
@@ -100,14 +100,14 @@ DepsgraphBuilder::DepsgraphBuilder(Main *bmain, Depsgraph 
*graph)
           graph_(graph) {
 }
 
-bool DepsgraphBuilder::needPullBaseIntoGraph(struct Base *base)
+bool DepsgraphBuilder::need_pull_base_into_graph(struct Base *base)
 {
        const int base_flag = (graph_->mode == DAG_EVAL_VIEWPORT) ?
                BASE_ENABLED_VIEWPORT : BASE_ENABLED_RENDER;
        if (base->flag & base_flag) {
                return true;
        }
-       if (isObjectVisibilityAnimated(graph_, base->object)) {
+       if (is_object_visibility_animated(graph_, base->object)) {
                return true;
        }
        return false;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.h 
b/source/blender/depsgraph/intern/builder/deg_builder.h
index e64ae98c6ce..7c9f496ae7e 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder.h
@@ -32,7 +32,7 @@ struct Depsgraph;
 
 class DepsgraphBuilder {
 public:
-       bool needPullBaseIntoGraph(struct Base *base);
+       bool need_pull_base_into_graph(struct Base *base);
 
 protected:
        DepsgraphBuilder(Main *bmain, Depsgraph *graph);
diff --git 
a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc 
b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
index db1cfa6b83f..beb67af8bf6 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
@@ -99,7 +99,7 @@ void DepsgraphNodeBuilder::build_view_layer(
        int base_index = 0;
        LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
                /* object itself */
-               if (needPullBaseIntoGraph(base)) {
+               if (need_pull_base_into_graph(base)) {
                        /* NOTE: We consider object visible even if it's 
currently
                         * restricted by the base/restriction flags. Otherwise 
its drivers
                         * will never be evaluated.
diff --git 
a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc 
b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
index 54a72d3b8d4..8d5f74337b6 100644
--- 
a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
+++ 
b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
@@ -84,7 +84,7 @@ void DepsgraphRelationBuilder::build_view_layer(Scene *scene, 
ViewLayer *view_la
         * passed to the evaluation functions. During relations builder we only
         * do NULL-pointer check of the base, so it's fine to pass original 
one. */
        LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
-               if (needPullBaseIntoGraph(base)) {
+               if (need_pull_base_into_graph(base)) {
                        build_object(base, base->object);
                }
        }

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