Commit: 090b8c14d2fc7e90e905906e5a7bb552583b7563
Author: Bastien Montagne
Date:   Thu Feb 28 19:54:22 2019 +0100
Branches: master
https://developer.blender.org/rB090b8c14d2fc7e90e905906e5a7bb552583b7563

Fix (unreported) assert in modifier evaluation of weighted normals.

Currently modifier stack assumes there are no poly normals data passed
around, so in case a modifier generates such data, it has to clean it up
after usage.

Whole handling of normals is a bit annoying and week currently, we can
probably enhance that once fully per-mesh item type cddata masks are in?

===================================================================

M       source/blender/modifiers/intern/MOD_weighted_normal.c

===================================================================

diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c 
b/source/blender/modifiers/intern/MOD_weighted_normal.c
index 036cb6cc23c..6321d1ac3cb 100644
--- a/source/blender/modifiers/intern/MOD_weighted_normal.c
+++ b/source/blender/modifiers/intern/MOD_weighted_normal.c
@@ -523,6 +523,7 @@ static Mesh *applyModifier(ModifierData *md, const 
ModifierEvalContext *ctx, Mes
        float (*polynors)[3] = CustomData_get_layer(pdata, CD_NORMAL);
        if (!polynors) {
                polynors = CustomData_add_layer(pdata, CD_NORMAL, CD_CALLOC, 
NULL, numPolys);
+               CustomData_set_layer_flag(pdata, CD_NORMAL, CD_FLAG_TEMPORARY);
        }
        BKE_mesh_calc_normals_poly(mvert, NULL, numVerts, mloop, mpoly, 
numLoops, numPolys, polynors, false);
 
@@ -587,6 +588,8 @@ static Mesh *applyModifier(ModifierData *md, const 
ModifierEvalContext *ctx, Mes
        MEM_SAFE_FREE(wn_data.mode_pair);
        MEM_SAFE_FREE(wn_data.items_data);
 
+       /* Currently Modifier stack assumes there is no poly normal data passed 
around... */
+       CustomData_free_layers(pdata, CD_NORMAL, numPolys);
        return result;
 }

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