Commit: 0ed55524f150003a0121c4e7e5f5c26c52184e00
Author: Yiming Wu
Date:   Sat Jan 5 17:29:09 2019 +0800
Branches: soc-2018-npr
https://developer.blender.org/rB0ed55524f150003a0121c4e7e5f5c26c52184e00

Merge remote-tracking branch 'origin/master' into soc-2018-npr

# Conflicts:
#       release/datafiles/locale
#       release/scripts/addons
#       release/scripts/addons_contrib
#       source/blender/makesdna/DNA_scene_types.h
#       source/blender/makesrna/intern/rna_scene.c
#       source/tools

===================================================================



===================================================================

diff --cc source/blender/makesdna/DNA_scene_types.h
index 3857f52678c,4b66ee62269..b053cec6a25
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@@ -192,9 -192,9 +192,9 @@@ typedef struct AudioData 
  typedef struct SceneRenderLayer {
        struct SceneRenderLayer *next, *prev;
  
 -      char name[64] DNA_DEPRECATED;   /* MAX_NAME */
 +      char name[64] DNA_DEPRECATED;   /* MAX_NAME */
  
-       struct Material *mat_override DNA_DEPRECATED; /* Converted to ViewLayer 
override. */
+       struct Material *mat_override DNA_DEPRECATED; /* Converted to ViewLayer 
setting. */
  
        unsigned int lay DNA_DEPRECATED; /* Converted to LayerCollection cycles 
camera visibility override. */
        unsigned int lay_zmask DNA_DEPRECATED; /* Converted to LayerCollection 
cycles holdout override. */
@@@ -1587,9 -1517,24 +1583,24 @@@ typedef struct SceneLANPR 
  /* *************************************************************** */
  /* Scene ID-Block */
  
+ typedef struct TransformOrientationSlot {
+       int type;
+       int index_custom;
+       char flag;
+       char _pad0[7];
+ } TransformOrientationSlot;
+ 
+ /* Indices when used in Scene.orientation. */
+ enum {
+       SCE_ORIENT_DEFAULT = 0,
+       SCE_ORIENT_TRANSLATE = 1,
+       SCE_ORIENT_ROTATE = 2,
+       SCE_ORIENT_SCALE = 3,
+ };
+ 
  typedef struct Scene {
        ID id;
 -      struct AnimData *adt;   /* animation data (must be immediately after id 
for utilities to use it) */
 +      struct AnimData *adt;   /* animation data (must be immediately after id 
for utilities to use it) */
  
        struct Object *camera;
        struct World *world;
@@@ -1866,53 -1808,44 +1877,44 @@@ extern const char *RE_engine_id_CYCLES
  /* Current precision is 16 for the sub-frames closer to MAXFRAME. */
  
  /* for general use */
 -#define MAXFRAME      1048574
 -#define MAXFRAMEF     1048574.0f
 +#define MAXFRAME    1048574
 +#define MAXFRAMEF   1048574.0f
  
 -#define MINFRAME      0
 -#define MINFRAMEF     0.0f
 +#define MINFRAME    0
 +#define MINFRAMEF   0.0f
  
  /* (minimum frame number for current-frame) */
 -#define MINAFRAME     -1048574
 -#define MINAFRAMEF    -1048574.0f
 +#define MINAFRAME   -1048574
 +#define MINAFRAMEF  -1048574.0f
  
  /* deprecate this! */
- #define TESTBASE(v3d, base)  (                                                
\
-       (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) && \
-       (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 
0) && \
-               (((base)->flag & BASE_SELECTED) != 0) &&                        
          \
-               (((base)->flag & BASE_VISIBLE) != 0))
- #define TESTBASELIB(v3d, base)  (                                             
\
-       (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) && \
-       (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 
0) && \
-               (((base)->flag & BASE_SELECTED) != 0) &&                        
          \
-               ((base)->object->id.lib == NULL) &&                             
          \
-               (((base)->flag & BASE_VISIBLE) != 0))
- #define TESTBASELIB_BGMODE(v3d, base)  (                                      
\
-       ((v3d == NULL) || ((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) && \
-       ((v3d == NULL) || (((1 << (base)->object->type) & 
(v3d)->object_type_exclude_viewport) == 0)) && \
-               (((base)->flag & BASE_SELECTED) != 0) &&                        
          \
-               ((base)->object->id.lib == NULL) &&                             
          \
-               (((base)->flag & BASE_VISIBLE) != 0))
- #define BASE_EDITABLE_BGMODE(v3d, base)  (                                    
\
-       ((v3d == NULL) || ((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) && \
-       ((v3d == NULL) || (((1 << (base)->object->type) & 
(v3d)->object_type_exclude_viewport) == 0)) && \
-               ((base)->object->id.lib == NULL) &&                             
          \
-               (((base)->flag & BASE_VISIBLE) != 0))
- #define BASE_SELECTABLE(v3d, base)  (                                         
\
-       (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) && \
-       (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 
0) && \
-       (((1 << (base)->object->type) & (v3d)->object_type_exclude_select) == 
0) && \
-       (((base)->flag & BASE_SELECTABLE) != 0))
- #define BASE_VISIBLE(v3d, base)  (                                            
\
-       (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) && \
-       (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 
0) && \
+ #define BASE_VISIBLE(v3d, base) (                                             
                           \
+       (((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) &&                  \
+       (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 
0) &&                        \
        (((base)->flag & BASE_VISIBLE) != 0))
- #define BASE_VISIBLE_BGMODE(v3d, base) ( \
+ #define BASE_VISIBLE_BGMODE(v3d, base) (                                      
                           \
        ((v3d == NULL) || ((v3d)->localvd == NULL) || ((v3d)->local_view_uuid & 
(base)->local_view_bits)) && \
-       ((v3d == NULL) || (((1 << (base)->object->type) & 
(v3d)->object_type_exclude_viewport) == 0)) && \
+       ((v3d == NULL) || (((1 << (base)->object->type) & 
(v3d)->object_type_exclude_viewport) == 0)) &&     \
        (((base)->flag & BASE_VISIBLE) != 0))
  
+ #define BASE_SELECTABLE(v3d, base) (                                          
                     \
+       BASE_VISIBLE(v3d, base) &&                                              
                       \
+       (((1 << (base)->object->type) & (v3d)->object_type_exclude_select) == 
0) &&                    \
+       (((base)->flag & BASE_SELECTABLE) != 0))
+ #define BASE_SELECTABLE_BGMODE(v3d, base) (                                   
                     \
+       BASE_VISIBLE_BGMODE(v3d, base) &&                                       
                       \
+       ((v3d == NULL) || (((1 << (base)->object->type) & 
(v3d)->object_type_exclude_select) == 0)) && \
+       (((base)->flag & BASE_SELECTABLE) != 0))
+ 
+ #define TESTBASE(v3d, base) \
+       (BASE_VISIBLE(v3d, base) && (((base)->flag & BASE_SELECTED) != 0))
+ #define TESTBASELIB(v3d, base) \
+       (TESTBASE(v3d, base) && ((base)->object->id.lib == NULL))
+ #define BASE_EDITABLE_BGMODE(v3d, base) \
+       (BASE_VISIBLE_BGMODE(v3d, base) && ((base)->object->id.lib == NULL))
+ #define TESTBASELIB_BGMODE(v3d, base) \
+       (BASE_EDITABLE_BGMODE(v3d, base) && (((base)->flag & BASE_SELECTED) != 
0))
+ 
  #define FIRSTBASE(_view_layer)  ((_view_layer)->object_bases.first)
  #define LASTBASE(_view_layer)   ((_view_layer)->object_bases.last)
  #define BASACT(_view_layer)     ((_view_layer)->basact)

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