Commit: 10d41e48b8abd6f60f3dc379a8a0b5b5eb4889b4
Author: Campbell Barton
Date:   Sat Mar 2 20:23:51 2019 +1100
Branches: master
https://developer.blender.org/rB10d41e48b8abd6f60f3dc379a8a0b5b5eb4889b4

Fix BLI_mempool incorrect slop-space calculation

Also ensure elements fit evenly into the chunk size
causing allocations to be slightly smaller in some cases.

In own tests reduces overall memory use by about ~4.5%
for high poly meshes in edit-mode.

===================================================================

M       source/blender/blenlib/intern/BLI_mempool.c

===================================================================

diff --git a/source/blender/blenlib/intern/BLI_mempool.c 
b/source/blender/blenlib/intern/BLI_mempool.c
index a96d4c8b5dd..292cafecc98 100644
--- a/source/blender/blenlib/intern/BLI_mempool.c
+++ b/source/blender/blenlib/intern/BLI_mempool.c
@@ -145,7 +145,7 @@ struct BLI_mempool {
 #define NODE_STEP_PREV(node)  ((void *)((char *)(node) - esize))
 
 /** Extra bytes implicitly used for every chunk alloc. */
-#define CHUNK_OVERHEAD (uint)(MEM_SIZE_OVERHEAD)
+#define CHUNK_OVERHEAD (uint)(MEM_SIZE_OVERHEAD + sizeof(BLI_mempool_chunk))
 
 #ifdef USE_CHUNK_POW2
 static uint power_of_2_max_u(uint x)
@@ -290,18 +290,24 @@ BLI_mempool *BLI_mempool_create(
        pool->chunks = NULL;
        pool->chunk_tail = NULL;
        pool->esize = esize;
-       pool->csize = esize * pchunk;
-
 
        /* Optimize chunk size to powers of 2, accounting for slop-space. */
 #ifdef USE_CHUNK_POW2
        {
-               BLI_assert(pool->csize > CHUNK_OVERHEAD);
-               pool->csize = power_of_2_max_u(pool->csize) - CHUNK_OVERHEAD;
-               pchunk = pool->csize / esize;
+               BLI_assert(power_of_2_max_u(pchunk * esize) > CHUNK_OVERHEAD);
+               pchunk = (power_of_2_max_u(pchunk * esize) - CHUNK_OVERHEAD) / 
esize;
        }
 #endif
 
+       pool->csize = esize * pchunk;
+
+       /* Ensure this is a power of 2, minus the rounding by element size. */
+#ifdef USE_CHUNK_POW2
+       {
+               uint final_size = (uint)MEM_SIZE_OVERHEAD + 
(uint)sizeof(BLI_mempool_chunk) + pool->csize;
+               BLI_assert(((uint)power_of_2_max_u(final_size) - final_size) < 
pool->esize);
+       }
+#endif
 
        pool->pchunk = pchunk;
        pool->flag = flag;

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