Commit: 39b210db947a5a2de8a39656d24808e25d09f3c6
Author: Campbell Barton
Date:   Mon Mar 4 19:37:46 2019 +1100
Branches: master
https://developer.blender.org/rB39b210db947a5a2de8a39656d24808e25d09f3c6

Icons: only use macOS override if blender not found

Otherwise `make icons_geom BLENDER_BIN=...` doesn't work as documented.

===================================================================

M       release/datafiles/blender_icons_geom_update.py

===================================================================

diff --git a/release/datafiles/blender_icons_geom_update.py 
b/release/datafiles/blender_icons_geom_update.py
index c9c95f52899..52db26d72dc 100755
--- a/release/datafiles/blender_icons_geom_update.py
+++ b/release/datafiles/blender_icons_geom_update.py
@@ -40,10 +40,11 @@ blender_bin = os.environ.get("BLENDER_BIN", "blender")
 if not os.path.exists(blender_bin):
     blender_bin = os.path.join(ROOTDIR, "blender.bin")
 
-if sys.platform == 'darwin':
-    blender_app_path = '/Applications/blender.app/Contents/MacOS/blender'
-    if os.path.exists(blender_app_path):
-        blender_bin = blender_app_path
+if not os.path.exists(blender_bin):
+    if sys.platform == 'darwin':
+        blender_app_path = '/Applications/blender.app/Contents/MacOS/blender'
+        if os.path.exists(blender_app_path):
+            blender_bin = blender_app_path
 
 icons_blend = (
     os.path.join(ROOTDIR, "..", "lib", "resources", "icon_geom.blend"),

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