Commit: 2bf0495d5cd263206c9016e94c259a5707488441
Author: Pablo Dobarro
Date:   Fri Mar 15 00:35:31 2019 +0100
Branches: sculpt-mode-features
https://developer.blender.org/rB2bf0495d5cd263206c9016e94c259a5707488441

Voxel remesher: add option to smooth normals when remeshing

===================================================================

M       source/blender/editors/object/object_edit.c

===================================================================

diff --git a/source/blender/editors/object/object_edit.c 
b/source/blender/editors/object/object_edit.c
index 88cdb74ac71..aacd694f530 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -1808,6 +1808,11 @@ static int remesh_exec(bContext *C, wmOperator *op)
                BKE_mesh_convert_mfaces_to_mpolys(newMesh);
                BKE_mesh_calc_normals(newMesh);
                BKE_mesh_nomain_to_mesh(newMesh, ob->data, ob, 
&CD_MASK_EVERYTHING, true);
+
+               if (RNA_boolean_get(op->ptr, "smooth_normals")) {
+                       BKE_mesh_smooth_flag_set(ob, true);
+               }
+
                BKE_mesh_batch_cache_dirty_tag(ob->data, 
BKE_MESH_BATCH_DIRTY_ALL);
                DEG_relations_tag_update(bmain);
                DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
@@ -1845,4 +1850,6 @@ void OBJECT_OT_remesh(wmOperatorType *ot)
        RNA_def_property_float_default(prop, 0.1f);
        RNA_def_property_ui_range(prop, 0.0001, 1, 0.01, 4);
        RNA_def_property_ui_text(prop, "Voxel Size", "Voxel size used for 
volume evaluation");
+
+       prop = RNA_def_boolean(ot->srna, "smooth_normals", false, "Shade 
smooth", "Smooth normals on the resulting mesh");
 }

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