Commit: 8b62f203d9d0420b0d44c1c3a58efa350f8a9fcd
Author: mano-wii
Date:   Sat Mar 16 18:10:15 2019 -0300
Branches: master
https://developer.blender.org/rB8b62f203d9d0420b0d44c1c3a58efa350f8a9fcd

ED View3d: Fix possible bug when subtracting unsigned ints.

Related to rB681661dbed12.

===================================================================

M       source/blender/editors/space_view3d/view3d_draw_legacy.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c 
b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index 4660220fe27..3c38bb6d909 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -384,12 +384,19 @@ uint ED_view3d_select_id_read_nearest(
                        for (int b = 0; b < nr; b++) {
                                if (*tbuf && *tbuf >= min && *tbuf < max) {
                                        /* we got a hit */
+                                       int hit_co[2], center_co[2];
 
                                        /* get x,y pixel coords from the offset
                                         * (manhatten distance in keeping with 
other screen-based selection) */
-                                       *r_dist = (float)(
-                                               abs(((int)(tbuf - buf) % 
height) - (height / 2)) +
-                                               abs(((int)(tbuf - buf) / 
height) - (height / 2)));
+                                       hit_co[0] = (int)(tbuf - buf) % 
(int)height;
+                                       hit_co[1] = (int)(tbuf - buf) / 
(int)height;
+
+                                       center_co[0] = (int)(height / 2);
+                                       center_co[1] = (int)(width / 2);
+
+                                       /* for more efficiency, just sum the x, 
y pixel dist coords */
+                                       *r_dist = (float)(abs(hit_co[0] - 
center_co[0]) +
+                                                         abs(hit_co[1] - 
center_co[1]));
 
                                        /* indices start at 1 here */
                                        index = (*tbuf - min) + 1;

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