Commit: 1b1b60459686de36cb8e307d8fce711bc6cf87af
Author: Jacques Lucke
Date:   Wed Mar 20 13:33:08 2019 +0100
Branches: master
https://developer.blender.org/rB1b1b60459686de36cb8e307d8fce711bc6cf87af

Fix T62678: better glyph clipping test

Reviewers: billreynish, brecht

Differential Revision: https://developer.blender.org/D4550

===================================================================

M       source/blender/blenfont/intern/blf_glyph.c

===================================================================

diff --git a/source/blender/blenfont/intern/blf_glyph.c 
b/source/blender/blenfont/intern/blf_glyph.c
index 45761a3f319..27e67f700bc 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -439,11 +439,13 @@ static void blf_glyph_calc_rect(rctf *rect, GlyphBLF *g, 
float x, float y)
 
 static void blf_glyph_calc_rect_test(rctf *rect, GlyphBLF *g, float x, float y)
 {
-       /* intentionally check clipping without shadow offset and negative 
kerning */
-       rect->xmin = floorf(x + MAX2(0.0f, g->pos_x));
-       rect->xmax = rect->xmin + (float)g->width + MIN2(0.0f, g->pos_x);
-       rect->ymin = floorf(y + MAX2(0.0f, g->pos_y));
-       rect->ymax = rect->ymin - (float)g->height - MIN2(0.0f, g->pos_y);
+       /* Intentionally check with g->advance, because this is the
+        * width used by BLF_width. This allows that the text slightly
+        * overlaps the clipping border to achieve better alignment. */
+       rect->xmin = floorf(x);
+       rect->xmax = rect->xmin + MIN2(g->advance, (float)g->width);
+       rect->ymin = floorf(y);
+       rect->ymax = rect->ymin - (float)g->height;
 }
 
 static void blf_glyph_calc_rect_shadow(rctf *rect, GlyphBLF *g, float x, float 
y, FontBLF *font)

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