Commit: 13eb2e964014e2d8bd02767cc91baf92b93c9611
Author: Philipp Oeser
Date: Sun Apr 7 12:43:20 2019 +0200
Branches: master
https://developer.blender.org/rB13eb2e964014e2d8bd02767cc91baf92b93c9611
Quick Explode: update for recent eevee shadow refactor
see rBd6747f310f12 'transparent_shadow_method' -> 'shadow_method'
===================================================================
M release/scripts/startup/bl_operators/object_quick_effects.py
===================================================================
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py
b/release/scripts/startup/bl_operators/object_quick_effects.py
index 54673b24520..35807761567 100644
--- a/release/scripts/startup/bl_operators/object_quick_effects.py
+++ b/release/scripts/startup/bl_operators/object_quick_effects.py
@@ -223,7 +223,7 @@ class QuickExplode(ObjectModeOperator, Operator):
mat = object_ensure_material(obj, "Explode Fade")
mat.blend_method = 'BLEND'
- mat.transparent_shadow_method = 'HASHED'
+ mat.shadow_method = 'HASHED'
if not mat.use_nodes:
mat.use_nodes = True
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs