Commit: c07bce5bf2b35d66a5574b40f8d9378086e9117f
Author: Brecht Van Lommel
Date:   Tue Apr 16 03:03:24 2019 +0200
Branches: blender2.7
https://developer.blender.org/rBc07bce5bf2b35d66a5574b40f8d9378086e9117f

Fix T63796: Cycles OSL shader with closure not working in final render.

===================================================================

M       intern/cycles/render/session.cpp

===================================================================

diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index d4b1a5e843b..beb82f2ab7d 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -1131,6 +1131,12 @@ void Session::collect_statistics(RenderStats 
*render_stats)
 
 int Session::get_max_closure_count()
 {
+       if (scene->shader_manager->use_osl()) {
+               /* OSL always needs the maximum as we can't predict the
+                * number of closures a shader might generate. */
+               return MAX_CLOSURE;
+       }
+
        int max_closures = 0;
        for(int i = 0; i < scene->shaders.size(); i++) {
                int num_closures = scene->shaders[i]->graph->get_num_closures();

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