Commit: 88a725eff8f42bcaa5921f35b988fa07d0e619e7
Author: Clément Foucault
Date: Tue May 21 20:47:17 2019 +0200
Branches: master
https://developer.blender.org/rB88a725eff8f42bcaa5921f35b988fa07d0e619e7
Eevee: Lookdev: Make winmat point to negative Z
===================================================================
M source/blender/draw/engines/eevee/eevee_lookdev.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c
b/source/blender/draw/engines/eevee/eevee_lookdev.c
index bd786c06e69..277caf85a44 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -225,6 +225,8 @@ void EEVEE_lookdev_draw(EEVEE_Data *vedata)
/* override matrices */
DRWMatrixState matstate;
unit_m4(matstate.winmat);
+ /* Look through the negative Z. */
+ negate_v3(matstate.winmat[2]);
eevee_lookdev_apply_taa(effects, effects->sphere_size, matstate.winmat);
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