Commit: 9c00429ee77e1d390dc6736bdc675aa38a468c43
Author: Campbell Barton
Date: Thu May 30 20:37:16 2019 +1000
Branches: master
https://developer.blender.org/rB9c00429ee77e1d390dc6736bdc675aa38a468c43
Cleanup: use const argument, r_ prefix return arg
===================================================================
M source/blender/draw/intern/draw_common.c
M source/blender/draw/intern/draw_common.h
===================================================================
diff --git a/source/blender/draw/intern/draw_common.c
b/source/blender/draw/intern/draw_common.c
index a2a3ea61a1e..e9c3607f4c5 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -551,7 +551,7 @@ struct DRWCallBuffer *buffer_instance_empty_axes(DRWPass
*pass,
struct DRWCallBuffer *buffer_instance_outline(DRWPass *pass,
struct GPUBatch *geom,
- int *baseid,
+ const int *baseid,
eGPUShaderConfig sh_cfg)
{
GPUShader *sh_inst = GPU_shader_get_builtin_shader_with_config(
@@ -1205,7 +1205,7 @@ float *DRW_color_background_blend_get(int theme_id)
return ret;
}
-bool DRW_object_is_flat(Object *ob, int *axis)
+bool DRW_object_is_flat(Object *ob, int *r_axis)
{
float dim[3];
@@ -1216,15 +1216,15 @@ bool DRW_object_is_flat(Object *ob, int *axis)
BKE_object_dimensions_get(ob, dim);
if (dim[0] == 0.0f) {
- *axis = 0;
+ *r_axis = 0;
return true;
}
else if (dim[1] == 0.0f) {
- *axis = 1;
+ *r_axis = 1;
return true;
}
else if (dim[2] == 0.0f) {
- *axis = 2;
+ *r_axis = 2;
return true;
}
return false;
diff --git a/source/blender/draw/intern/draw_common.h
b/source/blender/draw/intern/draw_common.h
index 506061d79fe..9c9e3a9b93e 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -156,7 +156,7 @@ struct DRWCallBuffer *buffer_instance(struct DRWPass *pass,
struct DRWCallBuffer *buffer_instance_alpha(struct DRWShadingGroup *grp,
struct GPUBatch *geom);
struct DRWCallBuffer *buffer_instance_outline(struct DRWPass *pass,
struct GPUBatch *geom,
- int *baseid,
+ const int *baseid,
eGPUShaderConfig sh_cfg);
struct DRWCallBuffer *buffer_camera_instance(struct DRWPass *pass,
struct GPUBatch *geom,
@@ -203,7 +203,7 @@ struct DRWView *DRW_view_create_with_zoffset(const
RegionView3D *rv3d, float off
int DRW_object_wire_theme_get(struct Object *ob, struct ViewLayer *view_layer,
float **r_color);
float *DRW_color_background_blend_get(int theme_id);
-bool DRW_object_is_flat(Object *ob, int *axis);
+bool DRW_object_is_flat(Object *ob, int *r_axis);
bool DRW_object_axis_orthogonal_to_view(Object *ob, int axis);
/* draw_armature.c */
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