Commit: cc667854a94d782e252722e2581a692fa7ec2cac
Author: Clément Foucault
Date:   Wed Jul 3 21:06:27 2019 +0200
Branches: master
https://developer.blender.org/rBcc667854a94d782e252722e2581a692fa7ec2cac

Fix T66372 Convert to mesh with subdivision breaks topology

This was caused by a check that was not taking the restart index into
account.

===================================================================

M       source/blender/gpu/intern/gpu_element.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_element.c 
b/source/blender/gpu/intern/gpu_element.c
index 380de4c4e65..50e7df96503 100644
--- a/source/blender/gpu/intern/gpu_element.c
+++ b/source/blender/gpu/intern/gpu_element.c
@@ -204,7 +204,7 @@ static void squeeze_indices_short(GPUIndexBufBuilder 
*builder,
    * converting in place to avoid extra allocation */
   GLushort *data = (GLushort *)builder->data;
 
-  if (max_index > 0xFFFF) {
+  if (max_index >= 0xFFFF) {
     elem->base_index = min_index;
     for (uint i = 0; i < index_len; ++i) {
       data[i] = (values[i] == RESTART_INDEX) ? 0xFFFF : (GLushort)(values[i] - 
min_index);

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