Commit: 3539cd38a45480e2d4b6642cd79ce76e21ec617f Author: Pablo Dobarro Date: Mon Jul 8 16:21:54 2019 +0200 Branches: sculpt-mode-features https://developer.blender.org/rB3539cd38a45480e2d4b6642cd79ce76e21ec617f
Fix mask extract Windows build =================================================================== M source/blender/editors/object/object_edit.c =================================================================== diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 16af8d92b53..8d9b4da89b2 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -2128,7 +2128,9 @@ static int paint_mask_extract_exec(bContext *C, wmOperator *op) BM_mesh_delete_hflag_context(bm, BM_ELEM_TAG, DEL_VERTS); BKE_editmesh_free_derivedmesh(em); BKE_mesh_free(newMesh); - newMesh = BKE_mesh_from_bmesh_nomain(bm, (&(struct BMeshToMeshParams){})); + newMesh = BKE_mesh_from_bmesh_nomain(bm, (&(struct BMeshToMeshParams){ + .calc_object_remap = true, + })); ushort local_view_bits = 0; View3D *v3d = CTX_wm_view3d(C); if (v3d && v3d->localvd) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs