Commit: bb7b741d2f1c5ff24347d9887115285c7eb520a3 Author: Jeroen Bakker Date: Wed Jul 10 17:05:15 2019 +0200 Branches: master https://developer.blender.org/rBbb7b741d2f1c5ff24347d9887115285c7eb520a3
Fix T66654: wireframe overlay crash in vertex paint in some cases Differential Revision: https://developer.blender.org/D5218 =================================================================== M source/blender/draw/intern/draw_cache_impl_mesh.c =================================================================== diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 562e03ec9d7..f3089231e8c 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -2301,7 +2301,7 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, int mode) GPU_BATCH_DISCARD_SAFE(cache->surf_per_mat[i]); } } - cache->batch_ready &= ~(MBC_SURFACE | MBC_WIRE_LOOPS | MBC_SURF_PER_MAT); + cache->batch_ready &= ~(MBC_SURFACE | MBC_WIRE_EDGES | MBC_WIRE_LOOPS | MBC_SURF_PER_MAT); break; case BKE_MESH_BATCH_DIRTY_ALL: cache->is_dirty = true; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
