Commit: a542f50b51af0167acc55d4cf2b06490a704ce93
Author: matc
Date: Mon Jul 29 14:26:39 2019 +1000
Branches: master
https://developer.blender.org/rBa542f50b51af0167acc55d4cf2b06490a704ce93
Fix T67523: Incorrect UV's for grid primitive
===================================================================
M source/blender/bmesh/operators/bmo_primitive.c
===================================================================
diff --git a/source/blender/bmesh/operators/bmo_primitive.c
b/source/blender/bmesh/operators/bmo_primitive.c
index cf3d6b8bf56..2eedefe7980 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -807,6 +807,7 @@ void BM_mesh_calc_uvs_grid(BMesh *bm,
const float dx = 1.0f / (float)(x_segments - 1);
const float dy = 1.0f / (float)(y_segments - 1);
+ const float dx_wrap = 1.0 - (dx / 2.0f);
float x = 0.0f;
float y = dy;
@@ -844,7 +845,7 @@ void BM_mesh_calc_uvs_grid(BMesh *bm,
}
x += dx;
- if (x >= 1.0f) {
+ if (x >= dx_wrap) {
x = 0.0f;
y += dy;
}
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs