Commit: 8557997e8156c1b0fb9b89fbae60e1118d63d6c9 Author: Julian Eisel Date: Wed Aug 7 23:05:24 2019 +0200 Branches: soc-2019-openxr https://developer.blender.org/rB8557997e8156c1b0fb9b89fbae60e1118d63d6c9
Disable specular highlights in the VR viewport =================================================================== M source/blender/windowmanager/intern/wm_xr.c =================================================================== diff --git a/source/blender/windowmanager/intern/wm_xr.c b/source/blender/windowmanager/intern/wm_xr.c index 82d17b6cd6e..8262e76b91e 100644 --- a/source/blender/windowmanager/intern/wm_xr.c +++ b/source/blender/windowmanager/intern/wm_xr.c @@ -308,6 +308,7 @@ static GHOST_ContextHandle wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view BKE_screen_view3d_shading_init(&shading); shading.flag |= V3D_SHADING_WORLD_ORIENTATION; + shading.flag &= ~V3D_SHADING_SPECULAR_HIGHLIGHT; shading.background_type = V3D_SHADING_BACKGROUND_WORLD; ED_view3d_draw_offscreen_simple(CTX_data_ensure_evaluated_depsgraph(C), CTX_data_scene(C), _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs