Commit: 66bd96e0bb927f9cd529048a4a2219fede956c6e
Author: Campbell Barton
Date:   Sat Aug 17 01:17:30 2019 +1000
Branches: master
https://developer.blender.org/rB66bd96e0bb927f9cd529048a4a2219fede956c6e

Cleanup: remove gawain reference

===================================================================

M       source/blender/draw/DRW_engine.h
M       source/blender/draw/engines/eevee/eevee_lightcache.c
M       source/blender/draw/intern/draw_manager.c

===================================================================

diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 6cae9ceb7d6..58cf0c2a8e0 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -166,8 +166,8 @@ void DRW_opengl_context_disable_ex(bool restore);
 
 void DRW_opengl_render_context_enable(void *re_gl_context);
 void DRW_opengl_render_context_disable(void *re_gl_context);
-void DRW_gawain_render_context_enable(void *re_gpu_context);
-void DRW_gawain_render_context_disable(void *re_gpu_context);
+void DRW_gpu_render_context_enable(void *re_gpu_context);
+void DRW_gpu_render_context_disable(void *re_gpu_context);
 
 void DRW_deferred_shader_remove(struct GPUMaterial *mat);
 
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c 
b/source/blender/draw/engines/eevee/eevee_lightcache.c
index c82a112b343..275e185a0e4 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -80,8 +80,8 @@ extern void DRW_opengl_context_disable(void);
 
 extern void DRW_opengl_render_context_enable(void *re_gl_context);
 extern void DRW_opengl_render_context_disable(void *re_gl_context);
-extern void DRW_gawain_render_context_enable(void *re_gpu_context);
-extern void DRW_gawain_render_context_disable(void *re_gpu_context);
+extern void DRW_gpu_render_context_enable(void *re_gpu_context);
+extern void DRW_gpu_render_context_disable(void *re_gpu_context);
 
 typedef struct EEVEE_LightBake {
   Depsgraph *depsgraph;
@@ -412,7 +412,7 @@ static void eevee_lightbake_context_enable(EEVEE_LightBake 
*lbake)
     if (lbake->gpu_context == NULL) {
       lbake->gpu_context = GPU_context_create(0);
     }
-    DRW_gawain_render_context_enable(lbake->gpu_context);
+    DRW_gpu_render_context_enable(lbake->gpu_context);
   }
   else {
     DRW_opengl_context_enable();
@@ -422,7 +422,7 @@ static void eevee_lightbake_context_enable(EEVEE_LightBake 
*lbake)
 static void eevee_lightbake_context_disable(EEVEE_LightBake *lbake)
 {
   if (lbake->gl_context) {
-    DRW_gawain_render_context_disable(lbake->gpu_context);
+    DRW_gpu_render_context_disable(lbake->gpu_context);
     DRW_opengl_render_context_disable(lbake->gl_context);
   }
   else {
@@ -654,7 +654,7 @@ static void 
eevee_lightbake_delete_resources(EEVEE_LightBake *lbake)
 
   if (lbake->gl_context) {
     DRW_opengl_render_context_enable(lbake->gl_context);
-    DRW_gawain_render_context_enable(lbake->gpu_context);
+    DRW_gpu_render_context_enable(lbake->gpu_context);
   }
   else if (!lbake->resource_only) {
     DRW_opengl_context_enable();
@@ -675,8 +675,8 @@ static void 
eevee_lightbake_delete_resources(EEVEE_LightBake *lbake)
   }
 
   if (lbake->gpu_context) {
-    DRW_gawain_render_context_disable(lbake->gpu_context);
-    DRW_gawain_render_context_enable(lbake->gpu_context);
+    DRW_gpu_render_context_disable(lbake->gpu_context);
+    DRW_gpu_render_context_enable(lbake->gpu_context);
     GPU_context_discard(lbake->gpu_context);
   }
 
diff --git a/source/blender/draw/intern/draw_manager.c 
b/source/blender/draw/intern/draw_manager.c
index a2bbb368caa..b03240886ca 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1864,7 +1864,7 @@ void DRW_render_gpencil(struct RenderEngine *engine, 
struct Depsgraph *depsgraph
     DRW_opengl_render_context_enable(re_gl_context);
     /* We need to query gpu context after a gl context has been bound. */
     re_gpu_context = RE_gpu_context_get(render);
-    DRW_gawain_render_context_enable(re_gpu_context);
+    DRW_gpu_render_context_enable(re_gpu_context);
   }
   else {
     DRW_opengl_context_enable();
@@ -1949,7 +1949,7 @@ void DRW_render_to_image(RenderEngine *engine, struct 
Depsgraph *depsgraph)
     DRW_opengl_render_context_enable(re_gl_context);
     /* We need to query gpu context after a gl context has been bound. */
     re_gpu_context = RE_gpu_context_get(render);
-    DRW_gawain_render_context_enable(re_gpu_context);
+    DRW_gpu_render_context_enable(re_gpu_context);
   }
   else {
     DRW_opengl_context_enable();
@@ -2040,7 +2040,7 @@ void DRW_render_to_image(RenderEngine *engine, struct 
Depsgraph *depsgraph)
 
   /* Changing Context */
   if (re_gl_context != NULL) {
-    DRW_gawain_render_context_disable(re_gpu_context);
+    DRW_gpu_render_context_disable(re_gpu_context);
     DRW_opengl_render_context_disable(re_gl_context);
   }
   else {
@@ -3019,7 +3019,7 @@ void DRW_opengl_render_context_disable(void 
*re_gl_context)
 }
 
 /* Needs to be called AFTER DRW_opengl_render_context_enable() */
-void DRW_gawain_render_context_enable(void *re_gpu_context)
+void DRW_gpu_render_context_enable(void *re_gpu_context)
 {
   /* If thread is main you should use DRW_opengl_context_enable(). */
   BLI_assert(!BLI_thread_is_main());
@@ -3029,7 +3029,7 @@ void DRW_gawain_render_context_enable(void 
*re_gpu_context)
 }
 
 /* Needs to be called BEFORE DRW_opengl_render_context_disable() */
-void DRW_gawain_render_context_disable(void *UNUSED(re_gpu_context))
+void DRW_gpu_render_context_disable(void *UNUSED(re_gpu_context))
 {
   DRW_shape_cache_reset(); /* XXX fix that too. */
   GPU_context_active_set(NULL);

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to