Commit: b10c14d14394590402c1a76bf3caebf805e47ff8
Author: Clément Foucault
Date: Wed Aug 7 12:28:30 2019 +0200
Branches: tmp-drw-callbatching
https://developer.blender.org/rBb10c14d14394590402c1a76bf3caebf805e47ff8
Workbench: Fix dark mesh when no material applied
===================================================================
M source/blender/draw/engines/workbench/workbench_materials.c
===================================================================
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c
b/source/blender/draw/engines/workbench/workbench_materials.c
index 6a26c417880..e894d084300 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -78,6 +78,9 @@ void workbench_material_update_data(WORKBENCH_PrivateData
*wpd,
data->roughness = sqrtf(mat->roughness); /* Remap to disney roughness.
*/
}
}
+ else {
+ copy_v3_fl(data->base_color, 0.8f);
+ }
}
}
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