Commit: 27642f24e1cbe5fd9abe16f6f3abef1b018ace30 Author: mano-wii Date: Thu Sep 19 17:25:03 2019 -0300 Branches: master https://developer.blender.org/rB27642f24e1cbe5fd9abe16f6f3abef1b018ace30
Fix T69855: 3DView glitches involving depth buffer The problem is that `DST.vmempool->passes` was not cleared, so passes previously created in another drw function were being reused. =================================================================== M source/blender/draw/intern/draw_manager.c =================================================================== diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index 0763e0d4c01..411fcaf1485 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -2534,6 +2534,8 @@ static void drw_draw_depth_loop_imp(struct Depsgraph *depsgraph, drw_engines_disable(); + drw_viewport_cache_resize(); + #ifdef DEBUG /* Avoid accidental reuse. */ drw_state_ensure_not_reused(&DST); _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
