Commit: 6d3c34fe9d1eabc7765275ff68600734be0e3acb Author: Richard Antalik Date: Tue Oct 8 12:58:45 2019 -0700 Branches: master https://developer.blender.org/rB6d3c34fe9d1eabc7765275ff68600734be0e3acb
Fix T69682: Render Audio ignores animation. `sound_update_animation_flags_exec` didn't tag depsgraph to update. Reviewed By: sergey Maniphest Tasks: T69682 Differential Revision: https://developer.blender.org/D6000 =================================================================== M source/blender/editors/sound/sound_ops.c =================================================================== diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index 4e710d31cbb..69745663c02 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -273,8 +273,11 @@ static void sound_update_animation_flags(Scene *scene) static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op)) { + Scene *scene = CTX_data_scene(C); + BKE_main_id_tag_idcode(CTX_data_main(C), ID_SCE, LIB_TAG_DOIT, false); sound_update_animation_flags(CTX_data_scene(C)); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); return OPERATOR_FINISHED; } _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
