Commit: 61bf51acb58f84338d5442141a2352039fa6d5da
Author: Campbell Barton
Date:   Fri Nov 1 10:53:47 2019 +1100
Branches: blender-v2.81-release
https://developer.blender.org/rB61bf51acb58f84338d5442141a2352039fa6d5da

Cleanup: pep8 for examples

===================================================================

M       doc/manpage/blender.1.py
M       doc/python_api/examples/bpy.app.timers.1.py
M       doc/python_api/examples/bpy.app.timers.2.py
M       doc/python_api/examples/bpy.app.timers.3.py
M       doc/python_api/examples/bpy.app.timers.4.py
M       doc/python_api/examples/bpy.types.Depsgraph.6.py
M       doc/python_api/examples/bpy.types.RenderEngine.py

===================================================================

diff --git a/doc/manpage/blender.1.py b/doc/manpage/blender.1.py
index fc2200ab859..da83abe8442 100755
--- a/doc/manpage/blender.1.py
+++ b/doc/manpage/blender.1.py
@@ -62,7 +62,7 @@ if blender_date is None:
     # Happens when built without WITH_BUILD_INFO e.g.
     date_string = time.strftime("%B %d, %Y", 
time.gmtime(int(os.environ.get('SOURCE_DATE_EPOCH', time.time()))))
 else:
-    blender_date = blender_date.strip().partition(" ")[2] # remove 'date:' 
prefix
+    blender_date = blender_date.strip().partition(" ")[2]  # remove 'date:' 
prefix
     date_string = time.strftime("%B %d, %Y", time.strptime(blender_date, 
"%Y-%m-%d"))
 
 outfile = open(outfilename, "w")
diff --git a/doc/python_api/examples/bpy.app.timers.1.py 
b/doc/python_api/examples/bpy.app.timers.1.py
index bae3b94b24a..a8ce7fde552 100644
--- a/doc/python_api/examples/bpy.app.timers.1.py
+++ b/doc/python_api/examples/bpy.app.timers.1.py
@@ -4,7 +4,9 @@ Run a Function in x Seconds
 """
 import bpy
 
+
 def in_5_seconds():
     print("Hello World")
 
+
 bpy.app.timers.register(in_5_seconds, first_interval=5)
diff --git a/doc/python_api/examples/bpy.app.timers.2.py 
b/doc/python_api/examples/bpy.app.timers.2.py
index c663959c209..e17d43cccd8 100644
--- a/doc/python_api/examples/bpy.app.timers.2.py
+++ b/doc/python_api/examples/bpy.app.timers.2.py
@@ -4,8 +4,10 @@ Run a Function every x Seconds
 """
 import bpy
 
+
 def every_2_seconds():
     print("Hello World")
     return 2.0
 
+
 bpy.app.timers.register(every_2_seconds)
diff --git a/doc/python_api/examples/bpy.app.timers.3.py 
b/doc/python_api/examples/bpy.app.timers.3.py
index 79daf6a7740..a738f9ca01c 100644
--- a/doc/python_api/examples/bpy.app.timers.3.py
+++ b/doc/python_api/examples/bpy.app.timers.3.py
@@ -6,6 +6,7 @@ import bpy
 
 counter = 0
 
+
 def run_10_times():
     global counter
     counter += 1
@@ -14,4 +15,5 @@ def run_10_times():
         return None
     return 0.1
 
+
 bpy.app.timers.register(run_10_times)
diff --git a/doc/python_api/examples/bpy.app.timers.4.py 
b/doc/python_api/examples/bpy.app.timers.4.py
index 6cdee564bb5..c14bc15166c 100644
--- a/doc/python_api/examples/bpy.app.timers.4.py
+++ b/doc/python_api/examples/bpy.app.timers.4.py
@@ -5,8 +5,10 @@ Assign parameters to functions
 import bpy
 import functools
 
+
 def print_message(message):
     print("Message:", message)
 
+
 bpy.app.timers.register(functools.partial(print_message, "Hello"), 
first_interval=2.0)
 bpy.app.timers.register(functools.partial(print_message, "World"), 
first_interval=3.0)
diff --git a/doc/python_api/examples/bpy.types.Depsgraph.6.py 
b/doc/python_api/examples/bpy.types.Depsgraph.6.py
index 56e028e8813..1f809356b13 100644
--- a/doc/python_api/examples/bpy.types.Depsgraph.6.py
+++ b/doc/python_api/examples/bpy.types.Depsgraph.6.py
@@ -29,7 +29,7 @@ class OBJECT_OT_simple_exporter(bpy.types.Operator):
                 # Happens for non-geometry objects.
                 continue
             print(f"Exporting mesh with {len(mesh.vertices)} vertices "
-                   f"at {object_instance.matrix_world}")
+                  f"at {object_instance.matrix_world}")
             object_instace.to_mesh_clear()
 
         return {'FINISHED'}
diff --git a/doc/python_api/examples/bpy.types.RenderEngine.py 
b/doc/python_api/examples/bpy.types.RenderEngine.py
index 86ab4b3097d..45910194244 100644
--- a/doc/python_api/examples/bpy.types.RenderEngine.py
+++ b/doc/python_api/examples/bpy.types.RenderEngine.py
@@ -101,7 +101,7 @@ class CustomRenderEngine(bpy.types.RenderEngine):
 
         # Bind shader that converts from scene linear to display space,
         bgl.glEnable(bgl.GL_BLEND)
-        bgl.glBlendFunc(bgl.GL_ONE, bgl.GL_ONE_MINUS_SRC_ALPHA);
+        bgl.glBlendFunc(bgl.GL_ONE, bgl.GL_ONE_MINUS_SRC_ALPHA)
         self.bind_display_space_shader(scene)
 
         if not self.draw_data or self.draw_data.dimensions != dimensions:
@@ -135,18 +135,18 @@ class CustomDrawData:
         # Bind shader that converts from scene linear to display space,
         # use the scene's color management settings.
         shader_program = bgl.Buffer(bgl.GL_INT, 1)
-        bgl.glGetIntegerv(bgl.GL_CURRENT_PROGRAM, shader_program);
+        bgl.glGetIntegerv(bgl.GL_CURRENT_PROGRAM, shader_program)
 
         # Generate vertex array
         self.vertex_array = bgl.Buffer(bgl.GL_INT, 1)
         bgl.glGenVertexArrays(1, self.vertex_array)
         bgl.glBindVertexArray(self.vertex_array[0])
 
-        texturecoord_location = bgl.glGetAttribLocation(shader_program[0], 
"texCoord");
-        position_location = bgl.glGetAttribLocation(shader_program[0], "pos");
+        texturecoord_location = bgl.glGetAttribLocation(shader_program[0], 
"texCoord")
+        position_location = bgl.glGetAttribLocation(shader_program[0], "pos")
 
-        bgl.glEnableVertexAttribArray(texturecoord_location);
-        bgl.glEnableVertexAttribArray(position_location);
+        bgl.glEnableVertexAttribArray(texturecoord_location)
+        bgl.glEnableVertexAttribArray(position_location)
 
         # Generate geometry buffers for drawing textured quad
         position = [0.0, 0.0, width, 0.0, width, height, 0.0, height]
@@ -178,7 +178,7 @@ class CustomDrawData:
         bgl.glActiveTexture(bgl.GL_TEXTURE0)
         bgl.glBindTexture(bgl.GL_TEXTURE_2D, self.texture[0])
         bgl.glBindVertexArray(self.vertex_array[0])
-        bgl.glDrawArrays(bgl.GL_TRIANGLE_FAN, 0, 4);
+        bgl.glDrawArrays(bgl.GL_TRIANGLE_FAN, 0, 4)
         bgl.glBindVertexArray(0)
         bgl.glBindTexture(bgl.GL_TEXTURE_2D, 0)
 
@@ -201,6 +201,7 @@ def get_panels():
 
     return panels
 
+
 def register():
     # Register the RenderEngine
     bpy.utils.register_class(CustomRenderEngine)
@@ -208,6 +209,7 @@ def register():
     for panel in get_panels():
         panel.COMPAT_ENGINES.add('CUSTOM')
 
+
 def unregister():
     bpy.utils.unregister_class(CustomRenderEngine)

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