Revision: 26302
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26302
Author:   blendix
Date:     2010-01-26 16:54:42 +0100 (Tue, 26 Jan 2010)

Log Message:
-----------
Fix #19802: tweaking the values of e.g. the add tube operator when
entering editmode on a second mesh would create a duplicate tube.

Cleaning the undo stack from the previous mesh would mess up the redo.
Also, OBJECT_OT_mode_set was causing enter/exit editmode undo push to
be done twice, now it leaves undo push to the operator it calls.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/object/object_edit.c
    trunk/blender/source/blender/editors/util/editmode_undo.c

Modified: trunk/blender/source/blender/editors/object/object_edit.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_edit.c   2010-01-26 
15:44:27 UTC (rev 26301)
+++ trunk/blender/source/blender/editors/object/object_edit.c   2010-01-26 
15:54:42 UTC (rev 26302)
@@ -2077,7 +2077,7 @@
        ot->poll= ED_operator_object_active_editable;
        
        /* flags */
-       ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+       ot->flag= 0; /* no register/undo here, leave it to operators being 
called */
        
        prop= RNA_def_enum(ot->srna, "mode", object_mode_items, OB_MODE_OBJECT, 
"Mode", "");
        RNA_def_enum_funcs(prop, object_mode_set_itemsf);

Modified: trunk/blender/source/blender/editors/util/editmode_undo.c
===================================================================
--- trunk/blender/source/blender/editors/util/editmode_undo.c   2010-01-26 
15:44:27 UTC (rev 26301)
+++ trunk/blender/source/blender/editors/util/editmode_undo.c   2010-01-26 
15:54:42 UTC (rev 26302)
@@ -203,7 +203,6 @@
 {
        UndoElem *uel, *next;
        Object *obedit= CTX_data_edit_object(C);
-       int mixed= 0;
        
        /* global undo changes pointers, so we also allow identical names */
        /* side effect: when deleting/renaming object and start editing new one 
with same name */
@@ -226,7 +225,9 @@
                if(isvalid) 
                        uel->ob= obedit;
                else {
-                       mixed= 1;
+                       if(uel == curundo)
+                               curundo= NULL;
+
                        uel->freedata(uel->undodata);
                        BLI_freelinkN(&undobase, uel);
                }
@@ -234,7 +235,7 @@
                uel= next;
        }
        
-       if(mixed) curundo= undobase.last;
+       if(curundo == NULL) curundo= undobase.last;
 }
 
 /* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current 
situation */


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