Revision: 26362
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26362
Author:   damien78
Date:     2010-01-28 11:56:35 +0100 (Thu, 28 Jan 2010)

Log Message:
-----------
Cocoa : fix 'Draw Overlap' method swap issues

Modified Paths:
--------------
    trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm

Modified: trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm      2010-01-28 
10:48:17 UTC (rev 26361)
+++ trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm      2010-01-28 
10:56:35 UTC (rev 26362)
@@ -336,6 +336,11 @@
        // Pixel Format Attributes for the windowed NSOpenGLContext
        i=0;
        pixelFormatAttrsWindow[i++] = NSOpenGLPFADoubleBuffer;
+       
+       // Guarantees the back buffer contents to be valid after a call to 
NSOpenGLContext object’s flushBuffer
+       // needed for 'Draw Overlap' drawing method
+       pixelFormatAttrsWindow[i++] = NSOpenGLPFABackingStore; 
+       
        pixelFormatAttrsWindow[i++] = NSOpenGLPFAAccelerated;
        //pixelFormatAttrsWindow[i++] = NSOpenGLPFAAllowOfflineRenderers,;   // 
Removed to allow 10.4 builds, and 2 GPUs rendering is not used anyway
        
@@ -366,6 +371,11 @@
        if (pixelFormat == nil) {
                i=0;
                pixelFormatAttrsWindow[i++] = NSOpenGLPFADoubleBuffer;
+               
+               // Guarantees the back buffer contents to be valid after a call 
to NSOpenGLContext object’s flushBuffer
+               // needed for 'Draw Overlap' drawing method
+               pixelFormatAttrsWindow[i++] = NSOpenGLPFABackingStore;
+               
                pixelFormatAttrsWindow[i++] = NSOpenGLPFAAccelerated;
                //pixelFormatAttrsWindow[i++] = 
NSOpenGLPFAAllowOfflineRenderers,;   // Removed to allow 10.4 builds, and 2 
GPUs rendering is not used anyway
                


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