Commit: faf563d27ca8aa5451be7f835f8f6798a00c1699
Author: Clément Foucault
Date: Thu Jan 16 15:29:07 2020 +0100
Branches: blender-v2.82-release
https://developer.blender.org/rBfaf563d27ca8aa5451be7f835f8f6798a00c1699
Fix T71788 Invalid (pink) shader when using wireframe node
This was caused by the clip distance not being passed by the geometry
shader.
===================================================================
M source/blender/gpu/intern/gpu_codegen.c
===================================================================
diff --git a/source/blender/gpu/intern/gpu_codegen.c
b/source/blender/gpu/intern/gpu_codegen.c
index 1da7274b2cd..5a5c3ace552 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -1340,17 +1340,12 @@ static char *code_generate_geometry(ListBase *nodes,
const char *geom_code, cons
"barycentricPosg[2]);\n");
}
- BLI_dynstr_append(ds, "\tgl_Position = gl_in[0].gl_Position;\n");
- BLI_dynstr_append(ds, "\tpass_attr(0);\n");
- BLI_dynstr_append(ds, "\tEmitVertex();\n");
-
- BLI_dynstr_append(ds, "\tgl_Position = gl_in[1].gl_Position;\n");
- BLI_dynstr_append(ds, "\tpass_attr(1);\n");
- BLI_dynstr_append(ds, "\tEmitVertex();\n");
-
- BLI_dynstr_append(ds, "\tgl_Position = gl_in[2].gl_Position;\n");
- BLI_dynstr_append(ds, "\tpass_attr(2);\n");
- BLI_dynstr_append(ds, "\tEmitVertex();\n");
+ for (int i = 0; i < 3; i++) {
+ BLI_dynstr_appendf(ds, "\tgl_Position = gl_in[%d].gl_Position;\n", i);
+ BLI_dynstr_appendf(ds, "\tgl_ClipDistance[0] =
gl_in[%d].gl_ClipDistance[0];\n", i);
+ BLI_dynstr_appendf(ds, "\tpass_attr(%d);\n", i);
+ BLI_dynstr_append(ds, "\tEmitVertex();\n");
+ }
BLI_dynstr_append(ds, "}\n");
}
}
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