Commit: 8d3df01e9dc098c3660491e73da9d6901fd422a1
Author: Sebastián Barschkis
Date: Fri Jan 24 17:15:53 2020 +0100
Branches: blender-v2.82-release
https://developer.blender.org/rB8d3df01e9dc098c3660491e73da9d6901fd422a1
Fix T53205: Show Smoke Advance Panel at Outflow type
Now hiding the initial velocity and texture panel when flow behavior is set to
outflow.
===================================================================
M release/scripts/startup/bl_ui/properties_physics_fluid.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py
b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index 6252ba3bb74..c1b8ae1a36a 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -95,6 +95,16 @@ class PhysicButtonsPanel:
md = context.fluid
return md and (md.fluid_type == 'FLOW')
+ @staticmethod
+ def poll_fluid_flow_outflow(context):
+ if not PhysicButtonsPanel.poll_fluid_flow(context):
+ return False
+
+ md = context.fluid
+ flow = md.flow_settings
+ if (flow.flow_behavior == 'OUTFLOW'):
+ return True
+
class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
bl_label = "Fluid"
@@ -507,6 +517,9 @@ class PHYSICS_PT_flow_initial_velocity(PhysicButtonsPanel,
Panel):
if not PhysicButtonsPanel.poll_fluid_flow(context):
return False
+ if PhysicButtonsPanel.poll_fluid_flow_outflow(context):
+ return False
+
return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
@@ -546,6 +559,9 @@ class PHYSICS_PT_flow_texture(PhysicButtonsPanel, Panel):
if not PhysicButtonsPanel.poll_fluid_flow(context):
return False
+ if PhysicButtonsPanel.poll_fluid_flow_outflow(context):
+ return False
+
return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
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