Revision: 26445
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26445
Author:   ben2610
Date:     2010-01-30 19:23:13 +0100 (Sat, 30 Jan 2010)

Log Message:
-----------
BGE: patch #20399 Python control over adding/removing scenes.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
    trunk/blender/source/gameengine/Ketsji/KX_Scene.h
    trunk/blender/source/gameengine/PyDoc/GameLogic.py

Modified: trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp    2010-01-30 
18:20:56 UTC (rev 26444)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp    2010-01-30 
18:23:13 UTC (rev 26445)
@@ -333,14 +333,13 @@
        Py_RETURN_NONE;
 }
 
-
 static char gPySendMessage_doc[] = 
 "sendMessage(subject, [body, to, from])\n\
 sends a message in same manner as a message actuator\
 subject = Subject of the message\
 body = Message body\
 to = Name of object to send the message to\
-from = Name of object to sned the string from";
+from = Name of object to send the string from";
 
 static PyObject* gPySendMessage(PyObject*, PyObject* args)
 {
@@ -496,6 +495,25 @@
     return list;
 }
 
+static char gPyAddScene_doc[] = 
+"addScene(name, [overlay])\n\
+adds a scene to the game engine\n\
+name = Name of the scene\n\
+overlay = Overlay or underlay";
+static PyObject* gPyAddScene(PyObject*, PyObject* args)
+{
+       char* name;
+       int overlay = 1;
+       KX_Scene* scene = NULL;
+       
+       if (!PyArg_ParseTuple(args, "s|i:addScene", &name , &overlay))
+               return NULL;
+       
+       gp_KetsjiEngine->ConvertAndAddScene(name, (overlay != 0));
+
+       Py_RETURN_NONE;
+}
+
 static const char *gPyGetCurrentScene_doc =
 "getCurrentScene()\n"
 "Gets a reference to the current scene.\n";
@@ -722,15 +740,11 @@
        {"saveGlobalDict", (PyCFunction)gPySaveGlobalDict, METH_NOARGS, (const 
char *)gPySaveGlobalDict_doc},
        {"loadGlobalDict", (PyCFunction)gPyLoadGlobalDict, METH_NOARGS, (const 
char *)gPyLoadGlobalDict_doc},
        {"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (const char 
*)gPySendMessage_doc},
-       {"getCurrentController",
-       (PyCFunction) SCA_PythonController::sPyGetCurrentController,
-       METH_NOARGS, SCA_PythonController::sPyGetCurrentController__doc__},
-       {"getCurrentScene", (PyCFunction) gPyGetCurrentScene,
-       METH_NOARGS, gPyGetCurrentScene_doc},
-       {"getSceneList", (PyCFunction) gPyGetSceneList,
-       METH_NOARGS, (const char *)gPyGetSceneList_doc},
-       {"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
-       METH_NOARGS, (const char *)gPyGetRandomFloat_doc},
+       {"getCurrentController", (PyCFunction) 
SCA_PythonController::sPyGetCurrentController, METH_NOARGS, 
SCA_PythonController::sPyGetCurrentController__doc__},
+       {"getCurrentScene", (PyCFunction) gPyGetCurrentScene, METH_NOARGS, 
gPyGetCurrentScene_doc},
+       {"getSceneList", (PyCFunction) gPyGetSceneList, METH_NOARGS, (const 
char *)gPyGetSceneList_doc},
+       {"addScene", (PyCFunction)gPyAddScene, METH_VARARGS, (const char 
*)gPyAddScene_doc},
+       {"getRandomFloat",(PyCFunction) gPyGetRandomFloat, METH_NOARGS, (const 
char *)gPyGetRandomFloat_doc},
        {"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set 
Gravitation"},
        {"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (const char 
*)"get audio spectrum"},
        {"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (const char *)"stop 
using the audio dsp (for performance reasons)"},

Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2010-01-30 18:20:56 UTC 
(rev 26444)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2010-01-30 18:23:13 UTC 
(rev 26445)
@@ -33,6 +33,7 @@
 #endif //WIN32
 
 #include "KX_Scene.h"
+#include "KX_PythonInit.h"
 #include "MT_assert.h"
 #include "KX_KetsjiEngine.h"
 #include "KX_BlenderMaterial.h"
@@ -1864,6 +1865,9 @@
 
 PyMethodDef KX_Scene::Methods[] = {
        KX_PYMETHODTABLE(KX_Scene, addObject),
+       KX_PYMETHODTABLE(KX_Scene, end),
+       KX_PYMETHODTABLE(KX_Scene, restart),
+       KX_PYMETHODTABLE(KX_Scene, replace),
        
        /* dict style access */
        KX_PYMETHODTABLE(KX_Scene, get),
@@ -2136,6 +2140,39 @@
        return replica->GetProxy();
 }
 
+KX_PYMETHODDEF_DOC(KX_Scene, end,
+"end()\n"
+"Removes this scene from the game.\n")
+{
+       
+       KX_GetActiveEngine()->RemoveScene(m_sceneName);
+       
+       Py_RETURN_NONE;
+}
+
+KX_PYMETHODDEF_DOC(KX_Scene, restart,
+                                  "restart()\n"
+                                  "Restarts this scene.\n")
+{
+       KX_GetActiveEngine()->ReplaceScene(m_sceneName, m_sceneName);
+       
+       Py_RETURN_NONE;
+}
+
+KX_PYMETHODDEF_DOC(KX_Scene, replace,
+                                  "replace(newScene)\n"
+                                  "Replaces this scene with another one.\n")
+{
+       char* name;
+       
+       if (!PyArg_ParseTuple(args, "s:replace", &name))
+               return NULL;
+       
+       KX_GetActiveEngine()->ReplaceScene(m_sceneName, name);
+       
+       Py_RETURN_NONE;
+}
+
 /* Matches python dict.get(key, [default]) */
 KX_PYMETHODDEF_DOC(KX_Scene, get, "")
 {

Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_Scene.h   2010-01-30 18:20:56 UTC 
(rev 26444)
+++ trunk/blender/source/gameengine/Ketsji/KX_Scene.h   2010-01-30 18:23:13 UTC 
(rev 26445)
@@ -541,6 +541,9 @@
        /* 
--------------------------------------------------------------------- */
 
        KX_PYMETHOD_DOC(KX_Scene, addObject);
+       KX_PYMETHOD_DOC(KX_Scene, end);
+       KX_PYMETHOD_DOC(KX_Scene, restart);
+       KX_PYMETHOD_DOC(KX_Scene, replace);
        KX_PYMETHOD_DOC(KX_Scene, get);
 
        /* attributes */

Modified: trunk/blender/source/gameengine/PyDoc/GameLogic.py
===================================================================
--- trunk/blender/source/gameengine/PyDoc/GameLogic.py  2010-01-30 18:20:56 UTC 
(rev 26444)
+++ trunk/blender/source/gameengine/PyDoc/GameLogic.py  2010-01-30 18:23:13 UTC 
(rev 26445)
@@ -344,6 +344,30 @@
        @type activate: boolean
        @param activate: whether to activate or deactivate the given actuator.
        """
+def loadGlobalDict():
+       """
+       Loads GameLogic.globalDict from a file.
+       """
+def saveGlobalDict():
+       """
+       Saves GameLogic.globalDict to a file.
+       """
+def addScene(name, overlay=1):
+       """
+       Loads a scene into the game engine.
+       
+       @param name: The name of the scene
+       @type name: string
+       @param body: Overlay or underlay (optional)
+       @type body: int
+       """
+def removeScene(name):
+       """
+       Removes a scene from the game engine.
+       
+       @param name: The name of the scene
+       @type name: string
+       """
 def sendMessage(subject, body="", to="", message_from=""):
        """
        Sends a message to sensors in any active scene.


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