Revision: 26585
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=26585
Author:   theeth
Date:     2010-02-03 18:48:39 +0100 (Wed, 03 Feb 2010)

Log Message:
-----------
-fpe command line argument. Tying it to -d is just hell.

Modified Paths:
--------------
    trunk/blender/source/creator/creator.c

Modified: trunk/blender/source/creator/creator.c
===================================================================
--- trunk/blender/source/creator/creator.c      2010-02-03 15:50:08 UTC (rev 
26584)
+++ trunk/blender/source/creator/creator.c      2010-02-03 17:48:39 UTC (rev 
26585)
@@ -343,6 +343,20 @@
        return 0;
 }
 
+static int set_fpe(int argc, char **argv, void *data)
+{
+#if defined(__sgi) || defined(__linux__)
+       /* zealous but makes float issues a heck of a lot easier to find!
+        * set breakpoints on fpe_handler */
+       signal(SIGFPE, fpe_handler);
+
+#ifdef __linux__
+       feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW );
+#endif
+#endif
+       return 0;
+}
+
 static int playback_mode(int argc, char **argv, void *data)
 {
        /* not if -b was given first */
@@ -835,6 +849,8 @@
        BLI_argsAdd(ba, "-Y", 1, forked_tongue, NULL);
        BLI_argsAdd(ba, "-y", 1, disable_python, NULL);
 
+       BLI_argsAdd(ba, "-fpe", 1, set_fpe, NULL);
+
        BLI_argsAdd(ba, "-B", 1, background_mode, NULL);
        BLI_argsAdd(ba, "-b", 1, background_mode, NULL);
        BLI_argsAdd(ba, "-a", 1, playback_mode, NULL);
@@ -940,18 +956,7 @@
        setuid(getuid()); /* end superuser */
 #endif
 
-#if defined(__sgi) || defined(__linux__)
-       if(G.f & G_DEBUG) {
-               /* zealous but makes float issues a heck of a lot easier to 
find!
-                * set breakpoints on fpe_handler */
-               signal(SIGFPE, fpe_handler);
 
-#ifdef __linux__
-               feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW );
-#endif
-       }
-#endif
-
        /* for all platforms, even windos has it! */
        if(G.background) signal(SIGINT, blender_esc);   /* ctrl c out bg render 
*/
        


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