Commit: 7760cec5dcf2cc99dc9d864ac0bc4573d1bf6296 Author: Pablo Dobarro Date: Fri Mar 6 16:04:55 2020 +0100 Branches: master https://developer.blender.org/rB7760cec5dcf2cc99dc9d864ac0bc4573d1bf6296
Fix T74498: Do not iterate over hidden vertices when using the transform tool By using PBVH_ITER_UNIQUE hidden vertices are skipped, like in the rest of the brushes and tools. Reviewed By: brecht Maniphest Tasks: T74498 Differential Revision: https://developer.blender.org/D7047 =================================================================== M source/blender/editors/sculpt_paint/sculpt.c =================================================================== diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 9241287ab5d..ac03be14ab6 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -10241,7 +10241,7 @@ static void sculpt_transform_task_cb(void *__restrict userdata, PBVHVertexIter vd; SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_COORDS); - BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) + BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE) { SCULPT_orig_vert_data_update(&orig_data, &vd); float transformed_co[3], orig_co[3], disp[3]; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
