Commit: 8093667d5ad93ab5e3fc64ca488be93c7829f777
Author: Julian Eisel
Date: Sat Mar 14 22:50:48 2020 +0100
Branches: vr_scene_inspection
https://developer.blender.org/rB8093667d5ad93ab5e3fc64ca488be93c7829f777
Fix VR mirror not redrawing continuously on some systems
Void pointers....
Mistake in 3bc41d2f50d2.
===================================================================
M source/blender/windowmanager/intern/wm_draw.c
===================================================================
diff --git a/source/blender/windowmanager/intern/wm_draw.c
b/source/blender/windowmanager/intern/wm_draw.c
index e1e8df3f1a9..4a33765f500 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -262,8 +262,8 @@ static void wm_region_test_xr_do_draw(const wmWindowManager
*wm,
const ScrArea *area,
ARegion *region)
{
- if (area->spacetype == SPACE_VIEW3D && region->regiontype ==
RGN_TYPE_WINDOW) {
- if (ED_view3d_is_region_xr_mirror_active(wm, area->spacedata.first,
region->regiondata)) {
+ if ((area->spacetype == SPACE_VIEW3D) && (region->regiontype ==
RGN_TYPE_WINDOW)) {
+ if (ED_view3d_is_region_xr_mirror_active(wm, area->spacedata.first,
region)) {
ED_region_tag_redraw_no_rebuild(region);
}
}
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