Commit: 8093667d5ad93ab5e3fc64ca488be93c7829f777
Author: Julian Eisel
Date:   Sat Mar 14 22:50:48 2020 +0100
Branches: vr_scene_inspection
https://developer.blender.org/rB8093667d5ad93ab5e3fc64ca488be93c7829f777

Fix VR mirror not redrawing continuously on some systems

Void pointers....

Mistake in 3bc41d2f50d2.

===================================================================

M       source/blender/windowmanager/intern/wm_draw.c

===================================================================

diff --git a/source/blender/windowmanager/intern/wm_draw.c 
b/source/blender/windowmanager/intern/wm_draw.c
index e1e8df3f1a9..4a33765f500 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -262,8 +262,8 @@ static void wm_region_test_xr_do_draw(const wmWindowManager 
*wm,
                                       const ScrArea *area,
                                       ARegion *region)
 {
-  if (area->spacetype == SPACE_VIEW3D && region->regiontype == 
RGN_TYPE_WINDOW) {
-    if (ED_view3d_is_region_xr_mirror_active(wm, area->spacedata.first, 
region->regiondata)) {
+  if ((area->spacetype == SPACE_VIEW3D) && (region->regiontype == 
RGN_TYPE_WINDOW)) {
+    if (ED_view3d_is_region_xr_mirror_active(wm, area->spacedata.first, 
region)) {
       ED_region_tag_redraw_no_rebuild(region);
     }
   }

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