Commit: 98e61078d36de96602c87765cbd0f5c930176723 Author: Julian Eisel Date: Sat Mar 14 23:09:34 2020 +0100 Branches: vr_scene_inspection https://developer.blender.org/rB98e61078d36de96602c87765cbd0f5c930176723
Fix crash with some 3D View operators (e.g. Zoom to Border) Would do a NULL-ptr dereference if the VR mirror option is enabled. =================================================================== M source/blender/editors/space_view3d/view3d_draw.c =================================================================== diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 1f1d4f42694..d9ead3411e4 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -835,7 +835,8 @@ void ED_view3d_draw_depth(Depsgraph *depsgraph, ARegion *region, View3D *v3d, bo UI_Theme_Store(&theme_state); UI_SetTheme(SPACE_VIEW3D, RGN_TYPE_WINDOW); - ED_view3d_draw_setup_view(NULL, NULL, depsgraph, scene, region, v3d, NULL, NULL, NULL); + ED_view3d_draw_setup_view( + G_MAIN->wm.first, NULL, depsgraph, scene, region, v3d, NULL, NULL, NULL); GPU_clear(GPU_DEPTH_BIT); _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
