Commit: 7aef17d3612ae3cbe26ca568eae93cb89bc1f5ac
Author: Clément Foucault
Date: Thu Apr 9 03:59:13 2020 +0200
Branches: eevee-motionblur-object
https://developer.blender.org/rB7aef17d3612ae3cbe26ca568eae93cb89bc1f5ac
EEVEE: Motion Blur: Fix shutter delta
===================================================================
M source/blender/draw/engines/eevee/eevee_engine.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c
b/source/blender/draw/engines/eevee/eevee_engine.c
index 27cf2ef25a5..8645ab0bb3f 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -429,7 +429,7 @@ static void eevee_render_to_image(void *vedata,
if (EEVEE_render_do_motion_blur(draw_ctx->depsgraph)) {
Scene *scene = DEG_get_evaluated_scene(draw_ctx->depsgraph);
- float shutter = scene->eevee.motion_blur_shutter;
+ float shutter = scene->eevee.motion_blur_shutter * 0.5f;
float time = DEG_get_ctime(draw_ctx->depsgraph);
/* Centered on frame for now. */
float start_time = time - shutter;
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