Commit: 50994eace677e1775382ded567898f1ff4cb5467 Author: Campbell Barton Date: Tue Jun 2 23:45:51 2020 +1000 Branches: master https://developer.blender.org/rB50994eace677e1775382ded567898f1ff4cb5467
Fix T66967: skin modifier crash scaling skin radius to zero =================================================================== M source/blender/modifiers/intern/MOD_skin.c =================================================================== diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c index 98c7d809f33..34590736e37 100644 --- a/source/blender/modifiers/intern/MOD_skin.c +++ b/source/blender/modifiers/intern/MOD_skin.c @@ -922,7 +922,13 @@ static Mesh *subdivide_base(Mesh *orig) u = e->v1; radrat = (half_v2(outnode[e->v2].radius) / half_v2(outnode[e->v1].radius)); - radrat = (radrat + 1) / 2; + if (isfinite(radrat)) { + radrat = (radrat + 1) / 2; + } + else { + /* Happens when skin is scaled to zero. */ + radrat = 1.0f; + } /* Add vertices and edge segments */ for (j = 0; j < edge_subd[i]; j++, v++, outedge++) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs