Commit: 4622434c348c6b1648bdcf911898f45ff3cd4d4c Author: Jeroen Bakker Date: Mon Jun 8 12:47:17 2020 +0200 Branches: master https://developer.blender.org/rB4622434c348c6b1648bdcf911898f45ff3cd4d4c
Fix T76894: Disable clipping region selection in material/rendered mode In this case the draw engine isn't responsible for the selection, but the editor is. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7955 =================================================================== M source/blender/editors/mesh/editmesh_select.c =================================================================== diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 6b029cdef16..fe83d9f00ea 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -319,7 +319,9 @@ BMVert *EDBM_vert_find_nearest_ex(ViewContext *vc, else { struct NearestVertUserData data = {{0}}; const struct NearestVertUserData_Hit *hit = NULL; - const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_DEFAULT; + const eV3DProjTest clip_flag = RV3D_CLIPPING_ENABLED(vc->v3d, vc->rv3d) ? + V3D_PROJ_TEST_CLIP_DEFAULT : + V3D_PROJ_TEST_CLIP_DEFAULT & ~V3D_PROJ_TEST_CLIP_BB; BMesh *prev_select_bm = NULL; static struct { _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
